Creative consultant at Game Whispering with experience on Assassin's Creed, Rainbow Six, Splinter Cell, Far Cry, Company of Heroes and more...

Joined January 2011
236 Photos and videos
Alexandre Mandryka retweeted
Games are designed to help a player learn something, and “fun” is the fuel of this machine. Without fun, you are just facing a lecture. @DesignBeachBum Read more 👉share.michaelrucker.com/24d5…
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Great time with @performbetter
“In #games, #fun is the indicator that you are learning something. So, in a real-life setting, reverse engineer this if you want to direct your life in an impactful way. Seek ways to include fun in your life. It is the best fuel to #motivate you.” @DesignBeachBum #funfactfriday
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Quite honored by that interview by philosophy Ph.D. and fun expert Michael Rucker #creativity #gamedesign #fun buff.ly/36nqhC6
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Join us tomorrow at 6PM PDT on Twitch on the PVP Pitch Circuit where we'll mentor indie teams on their concepts twitch.tv/pvp_pitchcircuit #GameDev #IndieDev
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Fascinating discussion on the creation of the game of life! buff.ly/2S8ftAa #Maths #Programming #GameDesign #GameDev

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Great analysis on different ways to process challenges and mental load buff.ly/3dO9utj #GameDesign #Psychology

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A study on how to balance Scrabble buff.ly/2KQGJ3h #GameDesign

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#AI can be used to evaluate emergent optimal play in #gameplay based on implemented mechanics @OpenAI buff.ly/2pOEOU5 #GameDesign #GameDev

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Using #Math and #GameTheory to find optimal strategies for Monopoly buff.ly/2q1O1Zj #GameDesign #GameDev

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Getting ready to share my design tools for pre-production @gdcon in Poznan this sunday! #GIC19 #gamedesign #gamedev #indiedev #polishdev buff.ly/2VOLFsD

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Cool piece on the history of penalty kicks and balancing soccer buff.ly/2nvoIOH #GameDesign #GameDev #IndieDev

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Alexandre Mandryka retweeted
@DesignBeachBum, design expert, will guide you through implementing design into gameplay and game mechanics, establishing and using metrics to final usage of this practical advices on prototype product. #gic19 #talks #gamedev #indiedev
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Excited to be part of #gic19 in Poznan on 17-20 October. #gamedesign #gamedev #indiedev #polishdev
yep, this is the time to proudly present you next lineup of #gic19 #speakers 😁 ✅ @DesignBeachBum - freelance ✅ Anthony Christov - ARC Academy ✅ @aNichiporchik - @tinyBuild@morikig -@TabTale #gamedev #indiedev
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“The animals looked like they are having #fun” Teaching rats hide & seek shows the power of intrinsic reward &tapping into natural behaviour #Psychology #GameDesign #GameDev #Freudensprung buff.ly/2QiHSEX
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Told you there would be cats! #gamedev #indiedev #gamedesign
@DesignBeachBum delivering on creativity and cats at #digitaldragons2019!
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Come learn how to take care of your cats! Erm, I mean creatives. @Digital_Dragons #gamedesign #gamedev #creativity
Come see the great talk of @DesignBeachBum in the great Hall A at 14h today! #digitaldragons2019
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Alexandre Mandryka retweeted
4 Feb 2019
Today, we are at #ProHelvetia offices for our Pitch Training. So happy to have two excellent coaches with us: Stephane @vancekic (Founding member of Assassin’s Creed) and Alexandre @designbeachbum (Director of design at Ubisoft and Relic. #GDC #SwissGames
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Such a nice review of My Brother Rabbit from friends at @ArtifexMundi buff.ly/2O3y3Iy #IndieDev #GameDev

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