Games are designed to help a player learn something, and “fun” is the fuel of this machine. Without fun, you are just facing a lecture. @DesignBeachBum
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“In #games, #fun is the indicator that you are learning something. So, in a real-life setting, reverse engineer this if you want to direct your life in an impactful way. Seek ways to include fun in your life. It is the best fuel to #motivate you.” @DesignBeachBum#funfactfriday
@DesignBeachBum, design expert, will guide you through implementing design into gameplay and game mechanics, establishing and using metrics to final usage of this practical advices on prototype product.
#gic19#talks#gamedev#indiedev
Today, we are at #ProHelvetia offices for our Pitch Training. So happy to have two excellent coaches with us: Stephane @vancekic (Founding member of Assassin’s Creed) and Alexandre @designbeachbum (Director of design at Ubisoft and Relic. #GDC#SwissGames