Gonna share my intro thoughts on Fantasy Top, the new SocialFi game/app taking CT by storm.
I think there's lots of money to be made playing the game, without even taking into account the gold/points farming element of it all. I am considering that a cherry on the top.
Will follow this up with some in depth thoughts on strategy, but let's start with the basics:
First of all, wtf is Fantasy Top? Basically, it's a "fantasy sports" style game where draft a team of 5 twitter accounts and get points based on the engagement the people on your team get over a certain time period
The people who perform the best will receive prizes in the form of cash (ETH/USDB) or platform-native rewards like new packs to open (to get more cards), or "fan points" and "stars"
How do you get started?
First things first you gotta sign up, head to
fantasy.top (if you need an entry code you can use 'zeneca' which should be good for unlimited signups).
Then you gotta build a deck. You can do this by buying packs (5 random cards) or buying individual cards. Packs are sold based on supply/demand, currently they're going for a whopping 0.287 ETH each.
I think the best play is generally to buy individual cards, the cheapest of which you can buy for 0.002 ETH.
What makes a card... "good"?
There are two ways to look at cards: their rarity, and the number of stars they have.
There are 4 tiers of rarity, and the difference between them is that using a more rare card gives you a point multiplier:
Common (1x)
Rare (1.5x)
Epic (2x)
Legendary (2.5x)
Rarity is determined randomly whenever a pack is opened, with the vast vast majority of cards starting off as common. But you can upgrade your cards to increase rarity but burning them.
Burn 5x Common cards and 98.9% of the time you'll get a Rare, 1% of the time you'll get an Epic, and 0.1% of the time you'll get a Legendary
Burn 5x Rare cards and 99% of the time you'll get an Epic, and 1% of the time you'll get a Legendary
Burn 5x Epic cards and 100% of the time you'll get a Legendary
Another way to look at it is it takes ~125x Common cards to get a Legendary and ~25x Rare cards to get a legendary.
The other metric for cards is Number of Stars
Cards range from having 2 stars to 7 stars based on how much engagement the person has had on twitter over the previous 7 days. The more stars, the more engagement, the more points that person is likely to get.
It's worth noting that it's based on historical data (aka stuff that's already happened), so I think a lot of the alpha and strategy of the game is trying to think about who is currently underpriced / has a low star rating but might be likely to over perform in an upcoming tournament.
Tournaments
Tournies are basically what you imagine -- the team will stipulate some rules (ie all cards can play, or common-only, or only people with less than 10k followers, etc) and then you build a deck and enter.
The tournament will last for X period of time (current one is 48hrs) and only engagement from the people in your deck during the tournament count towards your points.
There's a lot to dissect when it comes to strategy and understanding posting patterns and how engagement metrics work and planning for future tournaments of different types but this post is long enough so i'll leave it here for now.
One thing I will say is there's a really interesting flywheel effect where the more cards a person has, the more people who enter them into tournaments, the more people there are to engage with that person's tweets 🧠.
Follow if you want to learn more, i'll be posting some follow up thoughts with more strategy in the coming days 🫡
Disclaimer: I invested in the pre-seed round for Fantasy (cause I f'ing love the product).