PR Officer at @DeepWorlds_SA working on @BeautifulLight | You may also find me over at @BF_Portal_Hub | First Eidolon

Joined March 2017
2,414 Photos and videos
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15 Dec 2022
Today, I am officially entering the gaming industry! 🎉 It's a pleasure to join the team of Deep Worlds, a brand new studio based in Geneva, as a junior PR. Our first game is @beautifullight a horror and immersive extraction shooter. // Enter. Secure. Extract.
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A community member named @Nodone00 built a commander mode in Portal! 🔸 Reactive UI 🔸 Command Orders 🔸Airstrike 🔸Artillery Barrage 🔸UAV 🔸Supply drop 🔸Vehicle drop And more...
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People always ask whendigo but never howdigo. Well, digo is doing good, and I can't wait to terrorize all of you again.
Wendigo movement - WIP Before feedback and some info in bulk: - It's heavily work in progress, including for animations, textures and models. - We know the mouse can take up too much space and can be annoying. We're actually working on it and will probably offer an option to only have the arms (but it looks cool on video, so we're keeping it for now). - Camera movement can be turned off. - Values like the jump are overpowered right now and don't represent the final values. - I know this will be asked: no inverted camera. It looks very cool, but it's really not a feature that's usable gameplay-wise (remember AvP2). - We play a LOT of asymmetrical games (AvP, NS2...) with spider wall movement, so we know our subject here - it's a bit of a "trust us, we know what we're doing" - We're sharing fewer leaks at the moment. It doesn't mean dev has slowed down, it's just for reasons I don't want to share to avoid starting a community war with some other games. - Dev is going very smoothly right now, no delays planned \o/
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Today I probably got my best game of @beautifullight in our internal test. PvP / Gunplay always has been the strongest aspect of the game! And thanks to the gameloop revamp we've made recently, everything start to shine. Can't wait for the next few months!
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Wendigo movement - WIP Before feedback and some info in bulk: - It's heavily work in progress, including for animations, textures and models. - We know the mouse can take up too much space and can be annoying. We're actually working on it and will probably offer an option to only have the arms (but it looks cool on video, so we're keeping it for now). - Camera movement can be turned off. - Values like the jump are overpowered right now and don't represent the final values. - I know this will be asked: no inverted camera. It looks very cool, but it's really not a feature that's usable gameplay-wise (remember AvP2). - We play a LOT of asymmetrical games (AvP, NS2...) with spider wall movement, so we know our subject here - it's a bit of a "trust us, we know what we're doing" - We're sharing fewer leaks at the moment. It doesn't mean dev has slowed down, it's just for reasons I don't want to share to avoid starting a community war with some other games. - Dev is going very smoothly right now, no delays planned \o/
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Wait, that's the BF theme! 👁️👄👁️
We've been Pre-Alpha playtesting with a small selection of real players for a few months. The verdict so far? Players keep coming back. This month, we're adding even more players to that testing pool. Sign up for future playtests here: community.wardogs.com/signup…
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It is definitely not a bug. We can pet the wendigo now!
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Beautiful Light looks like it could take Metro-style horror and push it into a much more unpredictable extraction shooter format. gamerant.com/fps-game-like-m…
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New on player.gg 🎮 - Heptic Arena - HYDROPUNK - Never's End - Satellite Odyssey: Jupiter Plus Beautiful Light, a PvPvPvE extraction shooter where monstrous anomalies hunt your squad. Which one's are you signing up for? 👀
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I fell into the rabit hole of making camos 😂
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I'll be at @TwitchCon ! If you wanna talk @beautifullight & @DeepWorlds_SA stuff, comment or DM me 📩
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WTF 😳
ミリタリーFPSを遊んでたら現実世界に「ゲーム」が侵食…!異色のホラーゲーム『War Fantasy』がおもしろそう news.denfaminicogamer.jp/new… 従順な兵士として指示に従えば従うほど、自分が壊れていく。終わりの見えない軍事訓練施設で、戦争がもたらす代償を身を持って体感する
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I'm just as eager as you guys...
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Here is a little tool I made in my free time to help indie / AA studios forecasting their game revenue: gameforecast . app The tool uses a familiar node system where each one is customizable. It's completely free, no login required, no data stored, JSON import / export.
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One more from my recent @beautifullight shoot in studio. Real life, not AI.
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It's just a scratch, put me in coach! New @beautifullight live action shot taken in studio.
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After years as an Unreal Plugin Developer, I'm thrilled to announce I've self-promoted myself to Horde Plugin Developer. Here is the full journey, lessons learned, tips and tricks, source code, and my thoughts on what it means for studios outside Epic. A thread 🧵
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I yearn for the light that is beautiful @beautifullight
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Step into the light. Here's a new @beautifullight image I shot in studio a few days ago. Quite proud of this one! #beautifullight
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