Wendigo movement - WIP
Before feedback and some info in bulk:
- It's heavily work in progress, including for animations, textures and models.
- We know the mouse can take up too much space and can be annoying. We're actually working on it and will probably offer an option to only have the arms (but it looks cool on video, so we're keeping it for now).
- Camera movement can be turned off.
- Values like the jump are overpowered right now and don't represent the final values.
- I know this will be asked: no inverted camera. It looks very cool, but it's really not a feature that's usable gameplay-wise (remember AvP2).
- We play a LOT of asymmetrical games (AvP, NS2...) with spider wall movement, so we know our subject here - it's a bit of a "trust us, we know what we're doing"
- We're sharing fewer leaks at the moment. It doesn't mean dev has slowed down, it's just for reasons I don't want to share to avoid starting a community war with some other games.
- Dev is going very smoothly right now, no delays planned \o/