A Sci-Fi RTS set in the near future, humanity tries to recover from a world changing catastrphic event, the future is unknown and the world is unpredictable!

Joined May 2025
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Deployment response team is ready to go, reports coming through..... Supply depot has gone dark! we have to investigate and secure the depot. Troops going in next!
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Meridian Divide RTS retweeted
RTS Map Editor - Water πŸ„β€β™‚οΈ Here is a comprehensive guide on how to add water to your maps using @SteelCommandRTS's in-game map editor: 1. Add water 2. You're done RTS map making has never felt so easy #RTS #RTSGame #IndieGame
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Hey Everyone! Just donated to help our fellow indie game dev out. He's in a very tough situation right now... Our man Charlie is a 42 year old bloke (proper bloke), suffers with Tourette Syndrome and multiple degenerative spinal conditions, 14 years ago he went under the knife for a lumbar spine fusion operation from L5 to S1 with 2 big metal rods, 2 years later had a disc replaced in his neck at C6 and had fragments of bone stuck in the nerve passage into the spinal cord. He's making a really cool RTS game, @MeridianDivide , and unfortunately is going to have to get rid of his game dev gear to help fund his health & family. Let's show up and show out for our man @CharlesHorwood and keep this dude in the game dev game. This logo reveal is the latest update he's pushed, and we need him to keep the updates going! gofund.me/2ba350f46
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Watch as we explore the resources and decisions that go into the economy of Ashes of the Singularity II. Watch Now: store.steampowered.com/news/… Wishlist Ashes II: store.steampowered.com/app/3… #Ashes2 #rts
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Last bit for tonight πŸ™
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JUST IN!! Yorkshire Dev creates the first test anim for te crane idle sequence, more will e added over time, here it is (requies polish) Hope you like the progress!
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Things are shaping up in Unreal πŸ’ͺπŸ’ͺπŸ’ͺ
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Player Structures are now destroyable! Getting closer to completing the basic game loop. #RTS #RtsGame #IndieGame
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new walls have arrived
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Improved interaction with certain objects, movement speed adjustments and lil things
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Always good to see what you guys are up to. RTS and citybuilders best genre!
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So excited to step into a genre we love: factory automation. 🏭 We're partnering with @dubious_design to publish Substructure! This factory game takes you to an alien planet with subterranean layers that you must explore and exploit as you set up complex, multi-level production chains.
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Quick update on minigun impact particle effects #gamedev #indiegame
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Steam Sports Fest is happening this coming Monday! This will be our first Steam Festival, and I'm hoping it goes well and we find some awesome gamers throughout the week. Our legendary, eSports gods, way-too-good, playtesters REALLY need some new competition...
There is so much tech and different tactics in Protoball, and they all stem from just a couple very simple abilities. I don’t like over complexity, but when you have a few simple elements that can add up to a complex system or strategy it makes for magic in the Arena.
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Meridian Divide RTS retweeted
Veti screenshots by @intresocs
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Mark your calendars for a first look at Ashes of the Singularity II, the sequel to the massive-scale RTS, on December 16th at 11:00 AM EST: store.steampowered.com/news/… #AshesoftheSingularity
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Dying Breed - Naval Power! #pixelart #Steam #RTS
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Closer look at the powerplant design by @SyphoticART. Really like the way these turned out. #RTS #RtsGame #IndieGame
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Less than 24h left on the Cleared Hot launch sale!⚑️ The price will go up as we add content. We wanted our early players to get a good deal πŸ™ Thanks to everyone who has played and commented, really thankful for y'all. Play now on SteamπŸ•ΉοΈ store.steampowered.com/app/1…
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Meridian Divide RTS retweeted
Just finished up a 3 hour stream of Tempest Rising. Several Months after release it's looking pretty damn good! Had several games with the last game lasting 1h:45m which was a 3v3 skirmish which turned into a 1v3 Ultimately a tonne of fun. Playing with a 500 unit cap instead of the 200 cap really made the game more winnable and enjoyable, after several waves of units dying I needed to rethink my strategy and expand my passive economy on a map that had dwindling resources. Artillery held the defence and in the end, it was mass drone command ship and sentinel spam that won me the match. Tempest Rising is going in the right direction and is worth picking up for any RTS/C&C fan.
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