Hi. Student from 2015-2019 here, Game Arts and Design Degree, spare time indie dev and 3D Designer by trade.
Henning's right. It's not privileged. It's the harsh reality of an utterly shit industry that's gone through 40k layoffs in since I finished my degree.
The reality he's giving you is that the industry will only take on the best of the best. and to do that, you need to live and breath your art.
He isn't "Blaming the student" as you've somehow worked out, you've just taken offence to being told a reality.
When I finished my degree at a sub-par level, I got a job in a warehouse and then spent 3 hours a day, every day, just modelling.
I stopped trying to get into the industry because realistically, it's not feasible to live a comfortable life when you've got a house, car and family to pay for when going in at an entry level, minimum wage.
Though the time I spent learning, proved to the electrical infrastructure industry that I was good at 3D modelling and had the drive to learn.
I'm not saying that 3D students don't have a right to be angry at the industry, we're all angry at the industry, trust me. But targeting an individual because he's giving realistic advice (advice I was also told by Halo Wars Artists back in 2016) is moronic.
My advice to 3D artists for the last 7 years has been to not do a degree if you want to do 3D art as a job.
Just get started as soon as possible and make sure you love it. Paying £30000-£50000 for an art degree is this economy simply just isn't worth it.
It's not worth paying off your student loans (above minimum payments) until you're earning £85k a year
Art is a passion, it's an expression of self, an interpretation of what you see. It's a wonderful thing we can all do and unfortunately, it's been oversaturated with talent for 15 years.
Hey 3D students work 15 hours a day so your applications can get ghosted/auto rejected 🥳🥳🥳