Miris’ breakthrough technology is ushering spatial computing into the streaming era.

Joined July 2024
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1/ Real-time HDR reflections on automotive paint. Streaming to headsets, Android tablets, mobile phones, and desktop browsers. One 1.2GB source asset. No cloud GPU per viewer. We built a WebXR configurator to stress-test the Miris platform on the hardest visual category in commerce. Here's what we learned.
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1/ Real-time HDR reflections on automotive paint. Streaming to headsets, Android tablets, mobile phones, and desktop browsers. One 1.2GB source asset. No cloud GPU per viewer. We built a WebXR configurator to stress-test the Miris platform on the hardest visual category in commerce. Here's what we learned.
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One source asset. 72 configurable variations. No per-platform rebuild. The same 1.2GB Blender file streams to headset, mobile phones and browsers. Adaptive streaming delivers as much fidelity as each device and network can support.
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Blog post is up. If automotive fidelity and cross-device reach have been in tension for your team, this one's worth the read. miris.com/blog/streaming-rea…
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Miris retweeted
Replying to @earthtojake
you should use @Miris_spatial to stream it to any device globally! player.miris.com for examples — it’ll work on your phone over commodity 5G/wifi :)
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82% of shoppers interact with 3D. Most retailers still can’t deliver it at scale. We wrote the playbook on why and how to fix it. #3Dretail #retail3D #3Dexperiences #streamable3D
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Most "3D streaming" isn't streaming 3D. It's pixel streaming or a download in disguise. Miris CPO Will McDonald explains why that breaks at scale and what Miris does instead on the latest episode of Dream Machines with @evanhelda #3Dstreaming #webdevelopment
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1/ Most 3D on the web still works like it's 2005. Download the whole model first. Render second. Nothing on screen until the last byte arrives.
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4/ Streaming is a different model entirely. Miris sends the minimum data needed to render and delivers a first frame in under a second. The rest resolves while you're already navigating.
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5/ We built compare.miris.com to show the difference on your device, your connection. Three approaches, three very different outcomes. Worth a look → miris.com/blog/you-wouldnt-d…

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What do creators need to know before uploading to Miris? 1. Miris inputs OpenUSD natively. 2. Skip pre-optimization before uploading. 3. After uploading, review the lower-resolution preview to confirm materials and scale, then generate the streamable asset. Read the full getting started guide here: miris.com/blog/what-3d-artis… #3Dstreaming #openUSD #webdev #threejs
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Miris streams 3D assets that deliver upwards of ~50-100x faster than Draco compressed (at Raw CAD fidelity) with sub-second load time to first view. A 1GB source asset loads and becomes interactive as quickly as a simple 5MB glTF. Want to experience Miris streaming for yourself? compare.miris.com/
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Generation is step one. Step two is getting that content in front of users without melting your infrastructure. Miris CPO Will McDonald covered exactly how we're solving that at #GTC26. Worth a watch.
Everyone's talking about generating 3D content with AI, but fewer people are talking about what happens next — delivering it in real time, at scale. Miris CPO Will McDonald joined @CoreWeave at #GTC26 to dig into exactly that 👇 hubs.la/Q04cqLVv0
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Did you miss the live session? Our Miris overview webinar is now available on demand. In 30 minutes, you'll see how Miris streams production-quality 3D to the web with no compromise to speed, fidelity, or scale. Watch it now → miris.com/webinar/miris-in-a…
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Traditional content delivery falls apart for real-time 3D So we partnered with @cavrnus to demonstrate how adaptive spatial streaming helps teams build better collaborative 3D experiences at scale. Read more: miris.com/blog/the-missing-l…
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Most 3D on the web is slow, heavy, and expensive to deliver. It doesn't have to be. Miris transforms your assets once at ingest and streams them as video; no per-view cloud GPU dependency, no trade-offs in speed or fidelity. Try for yourself miris.com/developers?utm_sou… #3Dstreaming #glTF #gaussian #threejs
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