Joined October 2011
1,996 Photos and videos
Pinned Tweet
20 Jul 2025
Light Volumes v.2.0.0 released! Now it has Light Volume based super optimized analytical Point Lights, Spot Lights and Area Lights. (Up to 128 at the same time) Ability to project images and cubemaps. Also baked shadow masks and even more features! github.com/REDSIM/VRCLightVo… #VRChat #Gamedev #Unity #Shader #VR
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I watched "The Amazing Digital Circus: The Last Act" today. No context, so it's not a spoiler, but I made something related on VRC Light Volumes v.3.0. I can already imagine how great it will fit VRC chill worlds...
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Still working on VRC Light Volumes v.3.0 Here are some realtime shadows with volumetric fog... (Extremely expensive but cool)
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I really love new VRC Light Volumes shadows! But I have to tell you that realtime feature is very expensive, more expensive than Unity's default shadows. So such shadows should mostly be used in baked-realtime mode, when players can only receive shadows, but not cast.
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So I'd recommend not to use more than one fully realtime light at the same time. The real use case of runtime shadows baking is to trigger it for one frame to rebake shadows if your scene changed. After being baked, these shadows are almost free.
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RED_SIM retweeted
May 27
My Wisps now cast lighting which is compatible with @RED_SIM's VRCLightVolumes! :) Without the Trees the scene averages at 150ish frames with 500 hero wisps, but still room for improvements. #VRChat #MadeForVRChat #Unity3D
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New prototype of VRC Light Volumes real-time shadows! It uses EVSM сontact-hardening soft shadows. Performance seems good on PC, but I will do more tests. Finally something that looks better than what you can achieve in Unity by default!
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The coolest thing here is that it fakes the shadow penumbra: it looks sharp on contact and very blurry further away. And this effect is completely free if it's baked! And will still affect avatars and dynamic props even when it's baked!
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Any Linux VRChat players here? You might be interested!
Do YOU need a Linux version of Bakery? Let's see how many people want it :D Ronlaws86 on Unity forum created a poll: discussions.unity.com/t/linu…
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Realtime shadows in new VRC Light Volumes. Probably not what you actually want to have usually... But can be very useful if you want to rebake your shadows in runtime! It can be triggered just once and then you can go fully baked with no overhead.
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Ha-ha, look! This guy just invented realtime lighting which is even uglier than Unity's default XD
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Another thing that is going to be released with next version of VRC Light Volumes, is an in-game debugger tool! You'll be able to preview every volume, voxel, and point light. Works in any world that supports VRC Light Volumes.
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RED_SIM retweeted
VRC Light Volumes... #Miya3D
I'm working on a new major VRC Light Volumes update! - Baked realtime shadows (very performant) - Animated cookies and cubemaps - Optimized area lights - No more legacy code - Almost full back compatibility with older light volumes shaders (excluding new shadows)
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I'm working on a new major VRC Light Volumes update! - Baked realtime shadows (very performant) - Animated cookies and cubemaps - Optimized area lights - No more legacy code - Almost full back compatibility with older light volumes shaders (excluding new shadows)
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As it's an open-source project, there's also a channel in my Discord server for people who want to contribute or review the code: discord.gg/8ECffGFV3F Also, you can check how it works here in VRChat (still in development): vrchat.com/home/launch?world…
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モルチャット・ドマが大好きで、私の世界「ЭТАЖИ」は彼らに捧げています!写真大歓迎です〜 #VRChat_world紹介 #VRChatPhotography #VRChatワールド紹介 #VRC #VRChat
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RED_SIM retweeted
Apr 25
なんとなく Light Aquarium のプロジェクトデータを公開しました github.com/phi16/LightAquari…
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RED_SIM retweeted
I would like to apologize in advance for my new world vrchat.com/home/world/wrld_9…
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Yes! Splat my Light Volumes!
VRChatGaussianSplattingがいつの間にか更新されてて、VRC Light Volumesに対応してた!! 革命来たでしょこれは!
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You can buy Bakery with a 50% discount again!
Who could've thought? Bakery is on sale again! (as well as RTPreview) assetstore.unity.com/package… #gamedev
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RED_SIM retweeted
今日はムルルのおたんじょうび~~ #ムルルのおたんじょうび
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