Joined July 2012
799 Photos and videos
RisingHigh retweeted
Just Launched a New Game on HypeHype! 🔥 BRICK BATTLES: PvP Destruction! 💥 24/7 Destruction! – No Breaks, Just Battles! 💥 Wreck Towers! 💀Crush Enemies! 💪Flex Hard! 👇 Join the Battle! hypehype.com/game/brick-batt… #BrickBattles #IndieGame #PvP #HypeHype
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RisingHigh retweeted
19 Jun 2025
🚨 HYPER UGC – New Concept Alert I propose a design mindset for the new era of social-first game development on UGC platforms like Roblox & HypeHype. 👉Read this thread Or check the full article by this link: blog.justforward.co/introduc…
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RisingHigh retweeted
2 Jun 2025
In Top 5 with a New Game On May 14, I released a new game on HypeHype called Tower Kings. It’s a king-of-the-hill style game with some extra variety. As of now, the game holds the fifth spot on the platform.* In just 2.5 weeks and over 20 product iterations, I managed to turn a weak-metric prototype into a fairly successful game. To speed up iterations, I actively used boosts. I needed speed. The game has now been running for several days without boosts and is still getting solid traffic. Link to the game: hypehype.com/game/tower-king… * I'm using the “What’s Hot” chart as a benchmark, since it's becoming the default this week. #gamedev #indiedev #ugc
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RisingHigh retweeted
6 May 2025
Elon Musk is stuck in Hypolis 🏡RP! Unbelievable, but true! Right in the café inside the brand-new mall. He claims he's traveling through space and time, muttering something about Mars... in short, he's a bit weird. Meanwhile, in the store next door, you can chat with Tim Cook – he’s personally selling Apple devices there. There are already 5 AI NPCs in my game. Come and chat with them! hypehype.com/game/hypolis-rp…
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After all these years, I still love #gamedev. Still super fun and an amazing creative outlet! Do you agree? @HypeHypeGameApp 💯 @StellaArtois optional 🤣
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RisingHigh retweeted
Local lights are now live in HypeHype! 🎉 I developed a new stochastic lighting algorithm — from concept to prototype to production — in just 6 months. Super proud of this one! [Details in thread 🧵] Here's a walkthrough of a game I relit with local lights
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RisingHigh retweeted
10 Apr 2025
Check out the trailer for my new game Hole Explorer! 🕳️ Control the hole and grow your very own museum! 🏛️📦 📱 Play now on HypeHype and itch.io! hypehype.com/game/hole-explo… player-1-hh.itch.io/hole-exp… #HoleExplorer #Mobile #HypeHype #Itchio #IndieGame
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RisingHigh retweeted
One thing that impresses me most is the creativity from the @HypeHypeGameApp creators I work with 💥 Super pleased to get this MVP release into the hands of our players & see how it evolves. Link in the comments - Did I mention there’s no ads? #gamedev #mobilegame #gamedesign
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One thing that impresses me most is the creativity from the @HypeHypeGameApp creators I work with 💥 Super pleased to get this MVP release into the hands of our players & see how it evolves. Link in the comments - Did I mention there’s no ads? #gamedev #mobilegame #gamedesign
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I just published a new article on Medium :) What is Game Flow? medium.com/p/what-is-game-fl… #hypehype #gamedev #indiedev #mobilegame #GameDesign
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RisingHigh retweeted
1 Apr 2025
$2875 – March Results on HypeHype A solid month, but the real win is in monetization improvements. Hypehaven RP is now #6 on the platform, and revenue is up 26.5%! Breaking it down in a thread👇🎮 #GameDev #IndieDev
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RisingHigh retweeted
I started rewriting the HypeHype renderer 3 years ago. The first year, I was alone rewriting the RHI and Vulkan/Metal/WebGPU backends. After that, we hired a four-person team. Two years later the visuals finally look good. I don't feel ashamed anymore posting these screenshots :)
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RisingHigh retweeted
Local lights are coming soon to @HypeHypeGameApp! Check out this showcase of user-created games relit with local lights. We developed a new stochastic lighting technique (not ReSTIR) that works across a wide range of mobile devices.
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I just published a new article outlining the basics of Game Rules, Objectives and Goals. medium.com/p/game-rules-obje… #gamedev #gamedesign #indiedev #mobilegame
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Looking forward to talking all about preparing you Game Jam Entries for release day. Come join us tomorrow, it be fun 🤩 youtube.com/live/WNhe1vyHMBM… #gamejam #gamedev
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RisingHigh retweeted
Looking sweeeeeeet @DanielPalmiArt 😍
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RisingHigh retweeted
you can now add textures
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Here’s exactly why making games inside @HypeHypeGameApp is so easy and fun! #screenshotsaturday #gamedev #indiedev hypehype.com/game/run-n-rumb…
Run 'n' Rumble - More progress for the airport map. Here's a timelapse for it :D I started the next section with a forest-ish area, it'll make sense later why there's a forest in an airport theme map. More in threads 🧵! Play Run 'n' Rumble now on HypeHype! hypehype.com/game/run-n-rumb… #hypehype #gamedev #indiedev #mobiledev #gamedesign #screenshotsaturday @RisingHighApps
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