CORTEX vs COGNITO
Robot stacking duel in MuJoCo. Two RoArm-M3 digital twins, kinematics calibrated against real firmware (~1e-16 rad residual). Gripper's a reverse-engineered parallelogram four-bar we measured bolt by bolt.
The cubes fall for real. Gravity, friction, placement noise. COGNITO's tower collapse at 6 cubes wasn't scripted - it just happened in the sim. Same seed, same crash, every time.
Headless sims run in seconds. We render the interesting ones.
One thing that almost killed us: default MuJoCo contacts couldn't hold a tower past 5 cubes. Stiffer contacts implicitfast integration fixed it. Physics sims lie if you don't tune them.
This is the rehearsal stage. Same twin gets us VR teleoperation debugging, choreography validation before we move metal, and a shared language between code and hardware.
The policies that actually race will come from VR demos on the real arms.