The Software Quality and Human-Computer Interaction Laboratory is a laboratory of the CEID of the University of Patras.

Joined June 2023
62 Photos and videos
🚀 #SIMOnS #Newsletter 4 is out! 📊 419 students 📈 76.1% completion rate 💡 83% learned new digital skills The pilot results confirm the impact of the SIMOnS app in improving digital competences across Europe 🇪🇺 👉 Read it 👇 #ErasmusPlus #DigitalSkills
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🎉 #SIMOnSProject Multiplier Event | Patras 🇬🇷 150 participants ✔️ #DigitalSkills ✔️ SIMOnS mobile app ✔️ 📅 22 Jan 2026 📍 CEID, University of Patras A great day of learning, discussion & hands-on experience on digital competencies in higher education! #ErasmusPlus #HigherEd
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📢 SIMOnS Multiplier Event | Patras 🇬🇷 🗓 22 Jan 2026 📍 CEID, University of Patras Showcasing the SIMOnS mobile app & innovative tools for improving students’ digital skills in higher education. 🔗 simonsproject.eu/ #SIMOnSProject #ErasmusPlus #DigitalSkills
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🚀 SIMOnS – Digital Skills for the Future An #ErasmusPlus project empowering students through gamified digital skills assessment & learning tools. 🔗 simonsproject.eu #SIMONS #DigitalSkills #EUProjects
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The 1st #TPM of “#PRAISE: #Programming, #Robotics, and AI Skills for #Educators-in-training” took place on 27/10/2025 in #Nicosia, #Cyprus 🇨🇾. SQlab – University of Patras 🔗 sqlab.ceid.upatras.gr/ joined the meeting! #PRAISEproject #ErasmusPlus #AI #TeacherEducation
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Θερμές ευχές για Καλά Χριστούγεννα και ένα Δημιουργικό και Ευτυχισμένο Νέο Έτος - από τον Διευθυντή και το Προσωπικό του Εργαστηρίου!🎄🎅
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🎉 The #GUESSproject Multiplier Event was successfully completed! Thank you to everyone who joined us on 14/11/2025 at @upatras to explore gamified tools supporting environmental sustainability 🌿🎮 📸 Highlights below! #ErasmusPlus #Sustainability #Gamification #Innovation
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📲 How digitally prepared are you? 👉 Visit simonsproject.euand test your skills with SIMOnS! ✨ Your digital future starts here. #digitalskills #digitaleducation #simons #digcomp #highereducation #digitalfuture
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🎓 In a world full of disinformation & digital overload, students need more than just internet access. The #SIMOnS Project equips them with the skills & wisdom to become smart, responsible digital citizens! 🌐📲 more ➡️ @simonsproject.eu #DigitalLiteracy #SmartCitizens #skills
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🕊️ Proud to represent @UoPatras at the 11th #IEEE Smart Cities #Conference (ISC2 2025) in Patras 🇬🇷! Our paper “Immersive Smart Education for Sustainable #Urban_Mobility” explores how #VR can enhance #sustainability learning & awareness 🌍🚦 #SmartCities #Research #SQLab
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🌍 Exciting news! The 1st promotional video of the #GUESSProject is here 🎥 Driving #innovation in green energy, sustainability & future technologies under #HorizonEurope 👉 Watch now: youtube.com/watch?v=IIjbz39-… 🌐 Learn more: guess-project.eu/ #Sustainability #ClimateAction
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✨The GUESS Project is moving forward!🌍 120 students & educators explored our gamified 3D Virtual World🌱(Lake Lifeline, Desalination, Recycling, Future Scenarios) & shared insights that shape our Beta version.👏Thanks to all partners! #GUESSproject #ErasmusPlus #Sustainability
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🧠 Έκκληση για Συμμετοχή σε ερευνητικό πείραμα! 👁️💻👁️🔐 @UniPatras! Εξετάζουμε ένα νέο σύστημα σύνδεσης με eye-tracking. 📍CEID | ⏱️ ~1 ώρα | 📅 Μέχρι 10/8 📩 d.minas@ac.upatras.gr για κράτηση! #EyeTracking #UXResearch #CyberSecurity #Patras
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Thrilled to share our research at HCII 2025 in Gothenburg, Sweden! Our paper, "Evaluating Pedestrian Behavior in Virtual Reality for Traffic Education Using Eye Tracking", dives into how immersive tech and eye tracking can enhance traffic safety education for pedestrians.
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Proud to present our latest research at the HCII 2025 in Gothenburg, Sweden! Our paper "Using Eye Tracking Analysis to Detect Pilot Focus in Drone Interfaces During Signal Loss", explores how human attention shifts under critical conditions paving the way for safer drone systems.
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We’re thrilled about the success of Summer School 2025, at the SQHCI Lab! From June 16 to 20, this week-long experience brought together curious minds to explore the latest in software, interaction design, and intelligent systems.
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Εκπαιδευτικό Πρόγραμμα: «Δημιουργία Εκπαιδευτικών Παιγνίων με το Minecraft Education»! Για πληροφορίες και αιτήσεις: kedivim.upatras.gr/courses/d…
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🌟 The Multiplier Event of the D-PBL Project -Advancing Project-Based Learning into the Digital Era: We are excited to announce the successful completion of our “Info Day on Digital Teaching and Learning”!🎉 Thank you all for your participation #MultiplierEvent #DPBLproject
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