Built from scratch. Game ready. No shortcuts. 🎯
In this project, Austin Martin created everything in Unreal Engine from alembic hair to modeling, texturing, shading, rigging, animation, VFX and post. No scans. No Texture XYZ.
A true showcase of advanced character art workflows and future-focused game art techniques.
Learn these techniques directly from Austin through our mentorship program! See more information with the link in bio 👆