In visual arts, the concept of negative volume (also known as negative space or voids in figure-ground theory) refers to the empty, unoccupied space surrounding and between the main subjects.
Applying this to robotics: Negative volume represents the traversable medium — the open space that the robot’s body can actually move through, rather than focusing on cataloging endless obstacles.
My unified framework leverages a single physical variable — the angle θ between surface normal and gravity vector (plus friction coefficient) — to simultaneously determine:
Foothold / contact feasibility, and
Negative volume (body passage constraints).
This medium-centric, physics-grounded approach reduces semantic noise and offers a cleaner prior for building predictive world models in embodied AI and robotics.
This art-inspired shift from ‘obstacle detection’ to ‘negative volume assessment’ provides a more holistic and generalizable representation for robot perception.