Joined March 2022
278 Photos and videos
V4RI-TAS ⚡⏳ retweeted
Coming to my debut? I have such a great deal for you! Accepting counter offers below ~
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V4RI-TAS ⚡⏳ retweeted
Not much time left... Will you answer my call? 🗓️Twitch Debut: June 27th, 9pm UTC
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V4RI-TAS ⚡⏳ retweeted
You're coming, right? You'll get so many headpats ~
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V4RI-TAS ⚡⏳ retweeted
Join me in evolution. Or get left behind. 🗓️Twitch Debut: June 27th, 9pm UTC
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V4RI-TAS ⚡⏳ retweeted
It's time for a change ✨ Join me in this new chapter, June 27th ~
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Space triiip!🚀 GO FOLLOW MARK YOUR CALENDARS
Real footage of me approaching Earth 👀 Need a lift? Join my debut on June 27th ✨
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V4RI-TAS ⚡⏳ retweeted
The story begins soon... Mark your calendars! #Vtuber #Debut #VTuberDebut
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V4RI-TAS ⚡⏳ retweeted
Happy Pride Month ~🏳️‍🌈 Be true to yourself, be kind, be awesome!
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V4RI-TAS ⚡⏳ retweeted
A message... 🤍
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Welcome back Artemis 2 Integrity! ✨
Apr 10
LIVE: They are coming home. Watch as the Artemis II crew returns to Earth, splashing down at around 8:07pm ET (0007 UTC April 11). x.com/i/broadcasts/1pKdRbMAL…
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A beautiful shot of Artemis 2's launch. Have a safe trip!
This is the shot you can’t get from the press site. This camera was sitting a few football fields from the SLS rocket at Pad 39B for days before launch, baking in the Florida sun, surviving rain, humidity, and whatever else the Cape threw at it. No photographer behind the viewfinder. Just a camera, a sound trigger, and a bet. The way pad remotes work: you set your camera up days in advance, dial in your composition, lock everything down, and walk away. You don’t touch it again until after the launch. The shutter fires on sound activation with a @MiopsTrigger smart trigger. With SLS, the four RS-25 engines ignite six seconds before the solid rocket boosters, so the camera is already firing before the vehicle even leaves the pad. You get home, pull the card, and find out if you nailed it or if a bird landed on your lens two days ago and left your a present and you got 400 photos of soemthing crappy. There’s no formula for protecting your gear this close. Some photographers build wooden boxes with doors that pop open. Some use plastic bags and tape. Some do plastic or metal barn door rigs on hinges. I tend to leave mine open just in plastic rain covers because boxes limit my composition and setup time, but that means your cameras are more exposed to the elements and whatever energy and debris comes off the pad. You’re basically gambling a camera body every time you set one. That’s what I love about this genre. There’s no playbook. You make it up as you go. Every time is an adventure. 📸 credit: me for @SuperclusterHQ - Artemis II pad remote | ~1,000 ft from Pad 39B | Kennedy Space Center
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Humanity is conquering space. One toilet at a time.
There are now 10 toilets in Space International Space Station: 4 Crew Dragon Docked at ISS: 1 Soyuz Docked at ISS: 1 Tiangong Space Station: 2 Shenzhou Docked at TSS: 1 Artemis II on way around Moon: 1 This will be the first time a toilet has left low earth orbit!
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V4RI-TAS ⚡⏳ retweeted
Oops... Wardrobe mistake?! 👀 Gift from @JetDive 🤍 Art by @kasgami / #Alignart
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That one project you always wanted to do? 🔥🔥🔥🔥🔥 Do it, start now! 🔥🔥🔥🔥🔥 No one else will do it for you.
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V4RI-TAS ⚡⏳ retweeted
✨ The stars aligned for us to meet ✨ I’m Aligna, your shapeshifting Vtuber~ 🔸Exploring AAA, Indie & VR for game pearls 🔸Art, Handcrafts, ASMR & More! 🔸 Chat focused, Community driven Stick around, let’s see what we can build together 🤍 🎨🎁 @Arteonia #Vtuber #Alignart
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Be in an empty room with a notepad and pencil. Give it time. See magic happen.
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Played the tutorial and my first match of Highguard. ❌The Negatives/Not-so-Goods ➡️Main point is many idle moments, especially the "going around the huge map searching for loot/mining". It feels like it was their attempt at power progression over the game but "how do we ALLOW players to upgrade?" seems to have been a problem. While games like CS2 and Valorant give you money each round to buy gear, Highguard is one continuous match with "jabs at each other". There's no "here's a reward for your performance" moment, just "timeouts". ➡️The R6 Siege-like base reinforcement didn't really need to exist, but it doesn't really hurt either. It's more chore time before the "main events" though. ✅There are also some core things I enjoyed: ➡️Gunplay seems on point, it's closer to what I wish Valorant had (it has the fun of hero characters but I just can't like the guns movement). Apex-like parkour movement and ziplines, mounts, they felt fine. ➡️I enjoyed the abilities. They help with information or to play around with the map itself, which makes it more dynamic. ➡️Feels like a call back to older games like Unreal Tournament/Halo Capture the Flag mode (the Shieldbreaker Sword), mixed with Battlefield's bomb the objective system. The pressure of defending a point or delivering the objective was always a fun and rewarding experience and they have it here. 👇 Some other thoughts While I don't think it's an excellent game, I don't think it's bad either. There was definitely an excessive overhype, mixed with the blend of "everything together in one", which made people expect the worst while having super high standards judgement levels. ➡️Performance was alright, visuals aren't bad, I've heard complaints about blurry everything and I only felt that in one instance. ➡️Lore/depth/worldbuilding felt minimal (maybe with time they'll expand on it, since everything was literally silence up until release). ➡️While 3v3 is few people for such a large map, the clashing is always in medium to small areas and more than 3v3 would be chaotic. The map being large helps with cover and route variety on the "flag delivery" stage, so you're not just sniped every time on the way, but it's also one of the aspects of the game that throws it off the most. ➡️It's nice that they already have challenges and content you can unlock by playing (and of course, shop with real money), but there's not much in the game to play it more than a week or two. Usually it's a Ranked Mode that keeps people in the game, which is currently not available (but it states "coming soon"). It has esports potential, but not in its current state. The devs have a difficult design balance in their hands there. ⚠️ My personal advice ⚠️ Don't blindly hop into heavy criticism bandwagons without experiencing it. People very easily go along with others' opinions but they have no actual idea about it. Chances are, I won't play it much or you won't either, but maybe it's not the game being bad, maybe it's just not for you or me, and that's okay. And it's free, maybe give it an open minded try.
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Back with another pixel prop, this time a golden crown! 👑 It's useful to have a base shape previously done, and go from there!
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