got a few questions and dms about the course.
this is not about big studio pipelines or super advanced setups.
it is about the exact workflow i used over the last few years for client work, studio projects, and personal pieces.
a mix of procedural thinking, quick direct modeling, simple setups, and knowing when to optimize versus when to just move fast.
this is also the workflow that helped me win Mardini twice, and a big reason why people hire me.
if you have any questions, just ask me :)
Houdini for Generalists is out now on Voxyde.
A project based course about building complete Houdini scenes with fast, scalable, production friendly workflows.
6 projects from my Mardini winning work, including Best Collection and Animation First Place.
Use code HG25 for 25% off until June 6. 🚀🔥