Learning blockchain tech via gaming 🎮 Find me grinding @spellbornegame @illuviumio 🚀 Community with @soulsnatchguild 🥷🏼 @wildfireguild 🍃🔥

Joined February 2023
552 Photos and videos
Zejaq retweeted
Jun 12
Wrap on week 1 (open beta) for racing: - 7,000 races created - 70,000 transactions - Blend of paid free races And about $250 paid to creators, simply for creating races (takes 3 clicks). Coming next: community hackathon, more features, including breeding.. 😈
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Zejaq retweeted
Announcing: GIGATHON 1 🏗️ Our first-ever Gigaverse hackathon goes live on Monday, Jun 15. Build useful apps, mods, or tools for Gigaverse, with a special focus on Gigling Racing and our community. Full details at launch.
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My second podium finish and first silver medal @playgigaverse
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Zejaq retweeted
Gigling Racing updates focused on lobby chat and social features here is what was implemented 🧵
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Zejaq retweeted
Goodmorning from Sunshine Trail 👋 Time to train some mons, never skip @spellborne day
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Zejaq retweeted
After a couple of races (47 to be exact), I found my strongest & best Gigling in @playgigaverse Gigling Races 🔥 Gonna call him Volt. Lil bro is a legendary chobo male. Right now, he has 1665 Elo with $6 in winnings. More to come soon. Also, a few corrections to my previous guide: - Right now, all V1 Gigling traits are shown, but their tiers are still revealed gradually as you race. Every 5th race is a milestone, but a reveal isn't guaranteed. - As I said, you can only see track preferences while in a race, but you need to watch your Gigling's performance to figure out which weather suits it best. It isn't shown directly anywhere. You need to feel your pet. Stats & traits (you now know all of them, but not their tiers) are the most important things for your lil bro or sis. So take a closer look at them if you want to win, choose the best possible race distances based on them & know when to throw Butterflies in order to get the maximum boost. GLHF. See you on the track! #gigarace #gigaverse
A few days ago, Gigling Races launched on @AbstractChain ✳️ Yesterday, I played the new game on my stream, dug into the mechanics & really enjoyed it. Here is a starter guide for everyone who wants to start playing & winning with their Giglings 👇 - Your pet's rarity & faction matter a lot. Rarity affects trait count & stat rolls. Higher rarity = better stats more traits. At the start of every race, each Gigling's four core stats are rolled based on its base stats. Better rarity = a higher floor for those rolls. Stats are revealed gradually as you race your Gigling. Traits are special abilities that activate under specific conditions. For instance, a knack for shrugging off bad track conditions. Better rarity = more traits. Each trait unlocks every 5 races played on a Gigling. Depending on your faction, your Gigling may receive boosts on specific parts of the track. For example, if your Gigling belongs to the Athena faction, stepping onto a matching track section can improve its performance. - Track preferences (cold, average, hot), traits & stats are revealed gradually as you race. So take notes, especially on track preferences, as you can only see them while racing. Watch your stats & wait for the first trait to be revealed (traits unlock every 5 races played on a single Gigling). That’s why I suggest playing your first games in free mode to practice, take notes & learn more about your pet. - Every Gigling has a limited number of races. For now, the cap is 60 races. After that, it can no longer participate in races & can only be used for breeding. Keep this in mind & use your pets wisely. - Use items: Dung & Butterflies. Dung slows down opponents, while Butterflies boost your own Gigling. Items are queued, so make sure to use them in advance & with consideration for track conditions. - Finishing in higher positions earns more Derby Stubs (which give Abstract XP). If you are racing in ETH staked races, you will also have a chance to win a share of the jackpot pool if you finish in first place. Hope this practical advice helps & see you on the track!
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Just hatched my first steed @playgigaverse - ready to race 🏇 Many thanks for the advice @BdgeScott
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2nd race i made the podium
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just got smoked on my first race, much to learn
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Zejaq retweeted
Gigling Racing updates we have received great feedback from our community and here are some updates we implemented 🧵
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Zejaq retweeted
Calling Illuvials saved from @illuviumio Deathmatch a Rescue gave me an idea. Let's make an Illuvial rescue. A sanctuary of sorts! Introducing Sylen's House Community Rescue! There are three goals behind the SHCR🧵
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Zejaq retweeted
The key to breeding powerfull Monsters @spellborne is using Anklets , made a Crafting sheet. 📊 (you can also buy them on the Market)
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Zejaq retweeted
Replying to @illuviumio
@illuviumio Arena House League was absolutely on fire today! So many good matches with over 30 players competing today! I look forward to doing it again next week! youtube.com/live/61WkYxHyrmU…
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Zejaq retweeted
Gigling Racing is live from @playgigaverse! Been toying around since launch, here's the deal: Users create races and enter their Giglings. You don't need to have a Gigaverse account to join, but you do to create a race. There's an ongoing jackpot and winning a race gives you a shot to win. What I'm impressed with so far is how user-driven everything is. You can configure almost everything about a race from buy-in to payouts, length, entry requirements, etc. The game itself is more meta/management. You learn more about your Giglings as you race them, and creating/entering races where they'll do well is the most important factor in winning. There's a LOT of depth actually, with stats, traits, race conditions, etc. and I'm interested to see how it plays out across the whole economy - items can be used in-game to buff/nerf, and Gigling traits are viewable on OS. If the game gains traction, we could see a lot of factors moving at once! There is a separate XP pool for this (like MoG) so it has the potential to be a real driver. Team has said this first week will be a bit of a beta test and adjustments are actively being made. GLHF, happy racing!
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Zejaq retweeted
I just spent the past 20 minutes rewatching my Giglings race in the new @playgigaverse racing and here are my takeaways. Lets get straight into it, and don't forget to bookmark. The 4 traits are start, finish, stamina and speed. Speed is easily the most important and will determine how fast your racers are overall. What I didn't realise, is that stamina is incredibly underrated. So stamina prevents speed from dropping over time and is highly relevant for longer distances. What you might not know is that your stamina can be so good your speed slowly increases, or maybe its a hidden trait. This is relevant because I tracked the speeds for start and finish and they last a single segment. For reference, a sprint can last around 14 segments. So these stats although relevant for a tiny race such as a dash, are practically useless for longer distances. When racing your Giglings I recommend carefully comparing the weather and your speeds in the centre field, if these speeds are consistently below 20 m/s, maybe try insanely short distances. If they are 20, and climb over time go for massive races, but weather can up your speeds 5-10%, and if the stars align on weather and faction segments, you can consistently win with a decent Gigling. The traits are much more unknown to me. I saw my Gigling race and use a seemingly different trait every single time, albeit similar styling. These can feel somewhat random, but I think ELO will centralise around good trait qualities. Anyways I hope this was helpful, I look forward to doing more research tomorrow!
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Zejaq retweeted
Deathmatch Leaderboard: High Volume, Ultimate Risk The standings reveal who is capturing the pool and who is paying the ultimate price in permadeath. @SirDexterMrgn leads the arena with 24.3K Skulls won. THE1WHOKNOCKS dominates activity with 202 games played, but holds a brutal parallel record: 80 Challengers permanently destroyed. Are you stacking Skulls or burning through your challengers? Lock in your coordinates and step into the arena.
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Zejaq retweeted
Jun 5
We launched our new game Gigling Racing like 18 hours ago. Already 1,000 races completed. ALL community created/hosted. Creators get 1-10% of fees. And we've just shipped (1) ELO leaderboard and (2) global lobby chat feature. More coming.
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Zejaq retweeted
i finally picked a winner in @playgigaverse gigling racing! this giga archon might be going places first impression: chaotic! gotta dung fast, and butterfly harder! reveal seems a tad slow imo, but a really fun game mode! first real pvp in gigaverse
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Zejaq retweeted
Gigling Racing is now LIVE! 🦄 All players who participate in at least 1 race during the first 7 days of launch will receive a SBT. ✨ PLAY ➤ gigaverse.io/racing
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Zejaq retweeted
The gates are open. Illuvium Deathmatch is officially LIVE. ☠️ Drop into a high-stakes, 10-player free-for-all where positioning is everything. Select your challenger, set your grid, and outlast the competition. Choose your stakes: 🆓 FREE Mode: Use your Free Starter Challenger to farm Bones completely risk-free. ⚔️ STANDARD Mode: Pay the entry fee to compete for Skulls and a shot at the progressive Jackpot. Victory pays. Defeat kills.
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