#gamedev | Colourblind making games! | @PlayMarauders |#UnrealTip tricks: bit.ly/3e7UwjN | ZombieTyping: bit.ly/48g94dQ | cbgamedev.itch.io

Joined January 2016
747 Photos and videos
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Finding bugs/optimisation issues in a big #UnrealEngine project can feel like searching for needles in a haystack That’s why I made: Project Optimise Tool It scans your whole #UE5 project & flags bugs/optimisation opportunities On FAB marketplace 👉 buff.ly/SZ7JcMa #GameDevelopment | #GameDev | #IndieDev
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Making good progress on my #UE5 'Asset Showcase Tool' Been working more on the core arranging helper actor functionality Join my newsletter to hear when the tool launches 👉buff.ly/mvKbc7G In the vid I quickly: 🔸Add 43 materials to the level 🔸Generate text labels for them 🔸Try out different layout options 🔸Frame the materials with a shape helper 🔸Add a large descriptive label Still lots of work to do, but it feels good having a chunk of the functionality in place now and it's all starting to come together. My goal is still to make showcasing #UnrealEngine assets quick, easy, and fun! #GameDev | #IndieDev
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James Rowbotham retweeted
【無料化アセット】 少し厚みのある3DローポリUIアイコン集 💬 ​ 矢印、設定、ユーザー、メディア系など1000種類以上 動かしたり、ちょっとリッチなUI演出に使えそう ​ 『Low Poly 3D Icons - User Interface』 $11.99 => FREE 100%OFF af.unity.com/sr/camref:1011l… #Unity ゲーム開発 VRChat ワールド制作 情報元 : assetsale.herokuapp.com/ja/c… 👇 アセットストアの夏祭りまで「あと2日」 x.com/AssetLove/status/20626…
【 6/11 0時 】Unityアセットストアのサマーセールがスタート🌻✨ ​ 400点以上の人気アセットが半額! 最大90%OFFの日替わり目玉セールも来るみたい😳🔥 ​ 徐々に対象追加っぽいから、事前にチェックしとこ🫶 ​ 特設ページ:assetstore.unity.com/summer-… ​ Flashセール:assetstore.unity.com/?flashd… By.MaNa
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Been making progress on my new #UE5 'Asset Showcase Tool' Added shape helper actors over the last couple of evenings (see vid below) Join my newsletter to hear when the tool launches 👉buff.ly/mvKbc7G Got lines, rectangles, circles and arrows all working so far These are designed to help group and present assets more nicely inside #UnrealEngine Still need to smooth out the workflow and UI a lot, but it’s all starting to come together My goal is to make showcasing assets in Unreal quick, easy, and fun! #GameDev | #indieDev
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Been making progress on my new #UnrealEngine 'Asset Showcase Tool' Got auto asset text labels working over the last couple of evenings Want to hear when the tool launches? Join my newsletter 👇 buff.ly/mvKbc7G Still needs some tweaks and UI cleanup, but it’s already working with the core part of the tool: quickly arranging assets to showcase them (you can see that in the second part of the vid) My goal is to make showcasing game art assets inside #UE5 quick and painless! #GameDev | #IndieDev
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I love playing all the new demos that come out on Steam. It's a great way to see different mechanics in action and add ideas to your mental design library I'm a big fan of incremental games, so today I'm giving these a go: 🔸Orbrix 🔸Necromancer Army 🔸Next Reign Kingdom Any good Steam demos you've played recently?
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'Zombie Typing' is a game I'm making in my spare time It's a mashup of Typing and Survival, wrapped in a Zombie apocalypse Got a FREE demo on Steam: 👉 buff.ly/UDrF07J Are typing skills good enough to stay alive? Give the demo a go! #IndieDev #GameDev
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James Rowbotham retweeted
I've been messing around with the idea of procedurally redirecting character attacks/strikes — which I'm calling Strike Warping. YELLOW: authored animation's strike-frame pose. GREEN: procedurally adjusted pose. RED: target. Notifies mark the strike frames in the animation.
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I’ve launched 2 #UnrealEngine tools for finding bugs & optimisation issues: 🔸Project Optimise 🔸Level Optimise I’m currently working on a new tool for quickly showcasing your game art assets in-engine Join my newsletter to hear when new tools go live 👉 buff.ly/lG3mCA5 #UE5 #GameDev #IndieDev
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I stumble across this GIF every so often on my PC, and it still makes me smile Years ago I made a fighting game called 'Rage' with my friends and I as the characters This was my character sheet of attacks The game took far too long to make… but I’m still glad I did If you’re curious, I wrote a postmortem about it 👉 buff.ly/xt7tymK #GameDev #IndieDev
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James Rowbotham retweeted
Curated list of game art, code, and design resources github.com/FronkonGames/Awes…
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I solo-developed a game called 'Freerunners' and wrote a postmortem on the realities of solo game deving Full read 👇 buff.ly/cNvwwND Here is the TL;DR: 🔸Early decisions (genre, scope, tech) define everything 🔸Without deadlines, your game will drift 🔸You don’t need a better plan; you likely need less scope 🔸Get feedback or become an echo chamber of one 🔸Everything takes longer than you think 🔸You are the bottleneck 🔸Long projects lock you into outdated decisions 🔸Finishing is a skill, but so is knowing when to stop 🔸Time spent on one project is time not spent on another 🔸Do you really need to do it all alone? Check out the full postmortem for more in-depth breakdown #GameDev #IndieDev
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インプットアイコンを作れるサイト! 大体ここで全部揃います😎
Free Game UI Assetsを使えば、自由に入力アイコンが作れちゃいます! インプットアイコンが欲しい方は、こちらもチェックしてみてくださいね! free-ui-assets.yurinchi2525.…
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Want to quickly find hidden bugs and optimisations in your #UE5 project? PROJECT OPTIMISE | helps you find those “needle in a haystack” issues faster View on FAB 👉 buff.ly/9udKxmv 🔸24 optimisation checks 🔸10 bug checks 🔸Naming convention checks Surfacing issues like assets with both missing LODs and disabled Nanite #UnrealEngine #GameDev #UETips
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I make quick #UnrealEngine dev tip videos So far I’ve made 113, covering: UI, materials, blueprints, organisation & more! All short. No fluff. Straight to the point. Check out the full YT playlist👇 buff.ly/he3BsPh I'm sure there will be some you didn't know about! #UE5 #GameDev #IndieDev #UETips
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I made a game called 'Freerunners' A precision parkour game built around tight movement, fast restarts, and chasing better times Shave seconds off every run! Play it on Steam👇 buff.ly/LpYpAfN #GameDev #IndieDev
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I added a new “Articles” section to my website It’s a collection of in-depth posts I wrote on Unreal Engine, game dev, and real-world production: 🔸Postmortems 🔸Tips & Tricks 🔸Guides 🔸Tech Experiments Check it out👇 buff.ly/nkApQBf These were previously buried in a different section under 100 odd Quick Dev Tips, so I’ve pulled them out into their own space to make them more obvious! #GameDev | #IndieDev | #UE5
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Been making progress on my new: #UE5 ASSET SHOWCASE TOOL The idea is to help you quickly showcase and arrange assets in seconds inside #UnrealEngine Sign up for my tools newsletter to get notified when I launch it: 👉 buff.ly/yzkbg93 Current progress: 🔸Built out the Add To Level workflow with advanced settings 🔸Basic asset arranging/layout tools 🔸Early scene helper tools started (like the turntable actor in the video) Next up, I'm going to be properly fleshing out the asset arranging side of things What would you want to see in a tool like this? Anything you think would be especially useful? #GameDev | #IndieDev | #GameDevelopment | #GameDevTools
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Just came across a blog post I wrote a while back: “5 Useful Unreal Engine Blueprint Tips & Tricks” Still relevant, and I still use them all the time in-engine Check them out 👇 buff.ly/c69qcq6 #UnrealEngine #UE5 #GameDev #UETips
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I’ve got a game on Steam called 'Indie Dev Story' It’s a short clicker game about trying to survive making your first game as an indie dev Play it for FREE on Steam 👉 buff.ly/vSew5sQ Originally released it on itch a long time ago, but people seemed to enjoy it… so I polished it up a bit a while back and brought it over to Steam A lot of what’s in the game is inspired by my early game dev days. Starting in a grotty basement and working up to a small proper office, with furniture based on what I had back then and characters inspired by my friends and me. Give it a go, and if you enjoy it, feel free to follow me on Steam to see what I release next! #GameDev #IndieDev
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Realised I was spending too much money on sound effects for my games Classic indie dev: My audio was so badly organised it was easier to buy new sounds than search through what I already had Fixed it with a simple, searchable audio workflow (article)👇 buff.ly/FLhzqhO If you've got a growing audio library, this is definitely worth setting up Wish I’d done this sooner. It's already saving me time and money #GameDev #IndieDev #UE5
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