Sound Designer at @PowerUpAudio on @Moonbreaker, @PlayWayfinder, Subnautica: Below Zero, Darksiders Genesis, and more. He/him

Joined July 2014
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Super stoked that Moonbreaker has just been announced at Gamescom. I’ve been serving as audio lead on this game for 2 years at @PowerUpAudio and I can’t wait for everyone to play it! @UnknownWorlds has crafted a wickedly fun game.
Welcome to The Reaches! πŸŒ™πŸ’₯ Moonbreaker is releasing into Early Access on September 29th. We’re excited to introduce our all-new, turn-based sci-fi strategy game! Don’t miss our trailer and learn more on our blog ▢️ moonbreaker.net/welcome #Moonbreaker #gamescom2022
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Proud of all the hard work we put into this! It's been awesome working on these games with such talented developers.
After nearly 8 years of critiquing #gameaudio demo reels, we figure it's about time we crafted a showreel of our own. Check it out, hope you enjoy! πŸ”ˆπŸ”‰πŸ”Š
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It's been an honour to work on the audio for this game over the past ~4 years. I've learned so much from my time on it and the team at @UnknownWorlds is fantastic. Proud to have 1.0 out there!
Moonbreaker 1.0 is available now on Steam worldwide! πŸ₯³ Check out the blog for all of the incredible additions, including a reimagined single-player mode called Boss Run! πŸ”—: moonbreaker.net/release
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Super proud of all the hard work we've done on this game! It's so much fun to work on.
#Moonbreaker Early Access update 6 'Rising the Ranks' is out now! πŸ† Explore the highly requested Ranked Mode, new Yi-Aweti units, stunning Yi-Aweti Farm map, & much more. Play our largest update ever 🀯 Check out our new gameplay trailer too! πŸ”—: moonbreaker.net/EA6
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Craig Barnes retweeted
Want to try Moonbreaker for free? From August 17 - 23, you can jump into the game at no cost! Play yourself or tell your friends. If you like it, you can also buy it for 34% off πŸ₯³ We'll see you in The Reaches πŸ’₯
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Super fun sound redesign from @Benjamus_Prime ! It really pops.
Wanted to share a sound redesign I did recently using clips from @Cornf_Blue's project Lightspeed Lina. I absolutely adore the expressive art style and dynamic movement, it looks so incredibly charming and fun! (1/2) #gameaudio
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Two BAFTA wins for TUNIC!! That’s what’s up!! Huge congrats to @dicey and the rest of the team for crafting an awesome, magical game. It was an honour to support @regameyk on the sound design side of things.
30 Mar 2023
Congrats to TUNIC but also Kevin x Zoe for winning best couple at the BAFTAs (the kissing BAFTA awards got 2nd place) @tunicgame @regameyk @zoesees
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Feeling physically exhausted but emotionally rejuvenated after seeing old friends and meeting new folks at GDC this year. I’m extremely grateful to be back after a 4 year hiatus. See you all again next year!
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Craig Barnes retweeted
Feeling pretty good about my Tunic Audio Talk coming up later today. It's definitely gonna be a little bit off the rails, but I'm looking forward to sharing a bunch of STUFF with everyone! Room 3002, 4pm-5pm
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Craig Barnes retweeted
Thanks to everyone who came out for our mentorship roundtable today - was a great turnout!
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How I felt today hooking up footstep sounds for a new enemy creature
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Craig Barnes retweeted
Looking forward to this! Please come say hi! :)
Hey #gameaudio folks! Going to #GDC2023? We're hosting another informal, open-book, mentorship roundtable! Ask us anything about sound design, contract terms, biz dev, conference tips, demo reels, whatever... we'd love to chat! πŸ”Š [March 20, 10:00am - 3rd Floor, Moscone West]
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Oh dang!! Tunic is up for some BAFTAs!! That's nutty! πŸ‘€πŸ‘€πŸ¦ŠπŸ¦Š
Listen up! Our Audio Achievement nominees are πŸ‘‡ πŸ”Š A PLAGUE TALE: REQUIEM πŸ”Š GOD OF WAR RAGNARΓ–K πŸ”Š HORIZON FORBIDDEN WEST πŸ”Š METAL: HELLSINGER πŸ”Š STRAY πŸ”Š TUNIC #BAFTAGamesAwards
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Heck yeah, we did it!! Lookin' good @regameyk !
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Replying to @tunicgame
@TUNICGAME WINS BEST INDEPENDENT GAME AT #DICEAwards AND MY BRILLIANT HOT HUSBAND @REGAMEYK ACCEPTS, HUGE DEAL, CONGRATULATIONS TEAM 😭❀️🦊
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I'll be there with the Power Up crew!
Hey #gameaudio folks! Going to #GDC2023? We're hosting another informal, open-book, mentorship roundtable! Ask us anything about sound design, contract terms, biz dev, conference tips, demo reels, whatever... we'd love to chat! πŸ”Š [March 20, 10:00am - 3rd Floor, Moscone West]
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Stoked to have worked on my first IGF-nominated game under @regameyk 's superb guidance!
Replying to @igfnews
#IGF23 Nominees for Excellence in Audio The Forest Quartet (@ItsMadsTAlking; @BedtimeDG) Dome Keeper (@BippinBits) Paradise Marsh (Etienne Trudeau; @LazyEti) South of the Circle (@State_of_Play; @11bitstudios) TUNIC (@tunicgame; @FinjiCo; @dicey) We are OFK (@OFKband) *fixed*
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Craig Barnes retweeted
Tunic’s been out for a while now, sooooo… Let’s talk about audio secrets!
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Really appreciating the Craig-moon-head cake that @PowerUpAudio got for me to celebrate Moonbreaker's launch yesterday. Or as some might call it... Moonbaker 🌜
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Oh yeah!! It's happening!! Hope you enjoy all our hard work πŸ™
The wait is finally over! #Moonbreaker Early Access is here 🍾πŸ₯‚ Pick up your copy now on Steam ➑️ moonbreaker.net/mbstm
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SO stoked to be able to start sharing the first of these audio dramas with the world tomorrow. They're definitely one of the most ambitious things I've been involved in. Big thanks to @SamDoSound for the huge help on episode 1!
The β€œ#Moonbreaker: Tales from the Reaches” audio dramas kick off tomorrow, September 29, with β€œExtilior’s Story!” πŸŽ™οΈ Check out the trailer for a sneak peek at what to expect when you listen in-game or on your favorite podcast platform. πŸ”—: linktr.ee/moonbreaker
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Me and my brother fighting WarMECH circa 1990. Please tell me how I can regain this cool
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