Joined February 2024
34 Photos and videos
i like her @WitchfallGame
1
5
278
wow hes so cool... #pixelart
📢It's finally here! 🏆The winning design from our Community Skin Design Contest! Thank you again to our winners, entrants, and all who voted! Introducing the Sonic Rumble Partified- Pounce Shadow! 🐈‍⬛ A Legendary Skin offered at a special price! Begins April 22nd 8:00 (UTC)!
4
139
32x32 bmp image as it appears in memory
51
10 Dec 2025
its fun to see the live results of software (cpu) rendering #c
1
45
10 Dec 2025
in the vid, i toggle rendering the background sprite, since it takes up the entire screen, it increases our cpu overhead enough to show in task manager, and quite a lot too!
40
7 Dec 2025
sleepy duck #pixelart
2
56
6 Dec 2025
ill be there
1
44
6 Dec 2025
phil ochs cover
34
6 Nov 2025
nvidia is a software company
37
6 Nov 2025
34
6 Nov 2025
the man grabs ledges😱 for so long hes just been a hitbox with an infinite debug jump but now hes back o.o and im giving him some more superpowers this time
32
1 Nov 2025
i make music sometimes
28
31 Oct 2025
#c 1/2: wanted to try c default struct initializers changed msvc to /std:c 20 launched program, it didnt load the level like usual Player was at {0,0} top-left, and no level. Tried command line ">load test.lvl" "level loaded!" but no level lmao. Heres what changed: ... 1/2
1
30
31 Oct 2025
2/2 buffer[ci] = string[ci ]; //in string_delimit (string buff, string str, char d) 'ci' is now iterating before setting buffer, and so now (buffer[0] = string[1]). and our strings all start with '/0' lmao anyway just move ci below to fix thanks msvc lololol
1
22
31 Oct 2025
happens becuz of c strings being 'null-terminated' btw
23
22 Oct 2025
to level up my skillz i started making a 2d software rendered engine in c goal is to program as much as i can muster by hand: rendering, assets, entitites, editor etc heres an example of a number of those features in the concept stage
1
1
40
22 Oct 2025
tdlr; goal is no libraries, (eventually) the only things I include are OS (naturally), math.h (for now), and stdarg
17
cook retweeted
My talk at @BetterSoftwareC is now live on YouTube! I had the privilege of demoing ARC, our new Immediate Mode UI library written in C, followed by a Q&A. Presenting our work in front of some of the world’s best programmers was a massive honor, and the feedback has been incredibly inspiring, thank you all! ARC is a team effort, and I’m grateful to work with such a skilled programmers on this project. We’re confident ARC is something special, and we’re just getting started. Get ready for code snippets, and some seriously exciting demos in the near future. Watch the talk below, and stay tuned for more!
.@TahaTorabpour's demo of, and Q&A on the new immediate mode GUI library he's been working on is out! youtu.be/UULQyRKc6sM
9
11
125
14,125
28 Apr 2025
Koemi trapped in a pink vortex 😱 Another character from the epic @WitchfallGame
4
14
1,362