YCF Engine Dev Vlog 15
#gamedev #3dengine #vibecoding #sdl3
-Added sequencer editor with timeline and outliner
-Added 8 track types (Transform, Visibility, FOV, Light, Audio, Event, Camera Cut)
-Added keyframe creation, drag-to-retime, copy/paste, and delete
-Added real-time scrub preview in viewport
-Added play/pause transport with speed and looping
-Added Position/Rotation/Scale sub-channels with color-coded XYZ
-Added keyframe interpolation (Linear, Ease, Constant, Bezier)
-Added track mute and lock