New
#Overwatch2 Stadium Patch Notes 🧰
🏟️ General Updates
→ Competitive Ranks have been reset.
→ Reduced the size of Pro, All-Star, and Legend ranked progression bands.
👥 New Heroes
→ Sigma, Junkrat, and Zenyatta added.
🗺️ New Maps
→ Esperança (Push) added.
→ Samoa Volcano (Control) added.
🛠️ Stadium Forge
→ Create, save, and share Stadium builds.
📚 Example Builds
→ New example builds added for all 21 heroes.
⚙️ Custom Games
→ Stadium is now supported in Custom Games.
🔥 Drives
→ Earn progress towards Drives from Stadium games.
👁️ Third-Person Camera
→ A new implementation of aim down sights added.
🐰 DVa
MEKA Punch (Power):
→ Booster elimination also resets cooldown of boosters.
→ During boosters, quick melee now gains 50% attack speed (instead of 75% damage).
Dae-hyun's Detonator (Item):
→ Now shows danger warning sign to the enemy if the enemy is within the blast radius.
→ Decreased radius to 100% (down from 200%).
Nano Cola™ Nitrous (Item):
→ Increased health stat to 50 (up from 25).
→ Removed stat: health increase 5%.
👑 Junker Queen
Let’s Go Win (Power):
→ Decreased cooldown reduction to 50% (down from 100%).
Cut 'Em, Gracie! (Power):
→ Increased reduction on cooldown to 2s per enemy hit (up from 1s).
🐴 Orisa
Siphonic Spear (Item):
→ Added stat: 25 Health.
Arcfinder (Item):
→ Added stat: 5% Cooldown reduction.
🎼 Sigma
→ Added to the Stadium Hero Roster.
🛡️ Reinhardt
Impact Burst (Power):
→ Now only damages other enemies around primary target.
→ Explosion damage increased to 30% of Fire Strike damage (up from 15%).
Magma Strike (Power):
→ Trail of lava now triggers on every second Fire Strike instead of every second Fire Strike cast within 2s.
Chimera's Maw (Item):
→ Rarity changed to Epic (from Rare).
→ Added 25% Fire Strike Projectile Speed.
→ Added "For each additional enemy Fire Strike damages beyond the initial target, reduce Fire Strike cooldown by 5%".
Rocket Strike (Item):
→ Removed.
Wilhelmwagen (Item):
→ Changed to Epic Survival Item (from Power).
→ Added 50 Armor.
→ 11000 Cost.
→ Removed "you heal for 5% of the damage it mitigates".
Infusion Generator (Power):
→ Changed to Power (from Epic Survival Item).
→ Barrier Field Health increase now only increases from Bonus Max Life.
→ Barrier Field Health scaling increased to 250% (up from 100%).
To Me, My Friends (Power):
→ Increased healing based on Max Life to 5% (up from 4%).
🫧 Zarya
General:
→ Each Barrier can only grant a maximum of 45 Energy regardless of Barrier Health.
Barrier Benefits (Power):
→ Increased Overhealth based on remaining Barrier Health to 100% (up from 50%).
→ Duration reduced to 2s (down from 3s).
Containment Shield (Power):
→ Removed "Barrier heals 20 Life, increased by Energy".
→ Added "Barrier heals target for 5% of your Max Life every 1s".
Fission Field (Power):
→ Added 25% reduced Maximum Energy gain.
Lifelift (Power):
→ Bonus Max Life increase now only increases from Max Life added from Items.
→ Increased Barrier health scaling to 50% of your bonus Max Life from Items (up from 25%).
No Limits (Power):
→ Maximum Energy decreased to 125 (down from 150).
Volskaya Vortex (Power):
→ Fixed an issue where the Vortex from Volskaya Vortex didn't grant Ultimate Charge.
→ Damage reduced to 80 (down from 100).
Bigger Beam (Item):
→ Cost increased to 12000 (up from 11000).
Superconductor (Item):
→ Removed increased Barrier Duration.
→ Added "After Particle Barrier is destroyed or expires, gain decaying Overhealth equal to 50% of damage mitigated during Particle Barrier".
Lynx's Datadrive (Item):
→ Removed "Using Projected Barrier on an ally refunds 20% of cooldown".
→ Added "Restore your Life equal to 30% of Damage Mitigated by Projected Barrier".
🤠 Cassidy
Fan the Hammer (Secondary Fire):
→ Only in the Stadium mode, after 6th shot, weapon spread is increased.
Dead Man Walking (Power):
→ Bonus ammo is now gained on critical final blow.
→ Added max cap of bonus ammo set to 4.
Just Roll With It (Power):
→ Decreased damage reduction to 25% (down from 50%), total damage reduction is now 75% during the combat roll.
🎯 Freja
→ Increased cash income from damage and healing by 13.3%.
Lille Fælde (Power):
→ Increased damage to 50% reduced damage (up from 60% reduced).
→ Added 25% reduced radius on Bola Shot fired by Lille Fælde.
→ VFX reduced to reduce visual noise of Bola Shot fired by Lille Fælde.
→ Updated tooltip to reflect earlier changes.
Hunter’s Mark (Power):
→ Added 5% Weapon Power.
→ Bonus Cash on Eliminating a target with a Bounty of 750 or more increased to 350 (up from 250).
🐲 Genji
Hidden Blade (Power):
→ Reduced Quick Melee damage to 15 (down from 25).
→ Increased Melee Lifesteal to 60% (up from 50%).
Ambusher Optics (Item):
→ Increased cost to 11000 (up from 10000).
Laceration (Power):
→ Increased damage over time to 35% of Swift Strike's damage (up from 25%).
→ Fixed an issue where this power did not benefit from Ability Lifesteal.
Clean Sweep (Item):
→ Increase Ability Power to 15% (up from 10%).
💣 Junkrat
→ Added to the Stadium Hero Roster.
❄️ Mei
Avalanche (Power):
→ Removed.
Cold Blaster (Power):
→ New Power added.
→ Endothermic Blaster's primary fire does 20% increased damage to enemies within Blizzard.
Permafrost (Power):
→ Increases Mei's size by 15% when above 30% ability power.
Himalayan Hat (Item):
→ Increased attack speed to 15% (up from 10%).
💀 Reaper
Strangle Step (Power):
→ Now also has 30% Shadow Step Cast Speed.
Wraith Renewal (Power):
→ Reduced healing to 7% (down from 10%).
→ Health restored from Lifesteal granted by The Reaping was unintentionally granting Stadium Cash.
Nightcreeper (Item):
→ Moved to Rare (from Epic).
→ No longer has 30% Shadow Step Cast Speed.
→ Cost: 3750.
→ Now Provides: 5% Weapon Power, 5% Move Speed, and after using an ability, nearby enemies are Revealed to you for 3s.
Crowd Control (Item):
→ Moved to Rare (from Epic).
→ Replaced Ability Power stat with 10% Ability Lifesteal.
→ Now grants 4% Ability Power per target (down from 5%).
→ Cost: 4000.
→ Fixed a bug where the effect of this item was not affecting Death Blossoms triggered by Death Step.
Wreath of Ruin (Item):
→ Fixed a bug where the Move Speed increase was not affecting Death Blossoms triggered by Death Step.
Crimson Cloak (Item):
→ Moved from Survival Items to Ability Items.
→ Changed effect to: "When Death Blossom starts, gain Overhealth equal to 5% of your max Life for each enemy within its range."
→ Reduced cost to 9500.
Devastation (Item):
→ Replaced Ability Lifesteal stat with 25 Health.
→ Reduced effect cap to 75 Health (down from 100).
→ Cost reduced to 3750 (down from 4000).
🎖️ Soldier: 76
Frontline (Power):
→ Overhealth now stacks when multiple Biotic Fields are active at once.
→ Overhealth based on Max Life reduced to 25% (down from 30%).
💉 Ana
Double Dosage (Item):
→ Redesigned to work only on enemies, only up to 30%. Does not stack.
→ Decreased cooldown to 30% (down from 35%).
🛸 Juno
Evasive Glide (Item):
→ Removed.
Lock-On Shield (Item):
→ Changed item category from Ability to Survival.
→ Changed item stat from 10% Ability Power to 25 Health.
→ Decreased Overhealth scalar to 25% (down from 50%).
Boosted Rockets (Item):
→ Changed item rarity from Rare to Epic.
→ Changed item price from 4000 to 12000.
→ Updated item effect: During Glide Boost, gain 10% Damage Reduction.
Medicinal Missiles (Power):
→ Removed additional 30 Healing.
🦊 Kiriko
Soothing Step (Power):
→ Increased Healing to 120 (up from 80).
→ Replaced stat: From 10% Ability Power to 10% Cooldown Reduction.
Triple Threat (Power):
→ Spread reduced by 50%.
Self-Care (Power):
→ Redesigned to: When you use Healing Ofuda, each Ofuda thrown heals you for 3% of max life.
🐸 Lúcio
Crowd Pleaser (Power):
→ Healing adjusted from 100% of Crossfade Healing to 20 Healing that is doubled while Amp It Up is active.
Vivace (Power):
→ Removed: "While you are Wallriding, Soundwave cooldown refreshes 25% faster and adds 1 Max Ammo every 1s until you reload."
→ Added: "Every 1s Wallriding, you gain 3% Move Speed and 1.5% Attack Speed for 5s, stacking up to 10 times."
Sonic Boom (Power):
→ Healing now also triggers on Quick Melee damage.
🧘 Zenyatta
→ Added to the Stadium Hero Roster.