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16 Jul 2025
Sup yall! I’ve been with @StoryProtocol for nearly 8 months, but still couldn’t anticipate what was coming! We are moving further. We move in all directions now. We protected artists and general folks by allowing them to secure their IP with programmable licenses, all on chain. Now Story will help to create and secure real life data (IPRWA), which each of us produces simply by living our lives. With DePIN solutions we will be able to capture data safely, And people will be able to use this data samples as training material for robot AI (if they want to)! This will get us better robots:) ❗️More on this in the vid! ❗️ I’m sure we will be able to pull it off. Even after mainnet launch it was always Day 1, just as @jasonzhao said. Story only gained pace: one collaboration after another, Portal, Ecosystem expansions, OG season 2, Surreal Buildathon and so on and so forth. The team hasn’t changed one bit: @mushy is still out there to help or notify about updates, while making sure we as a community behave ourselves; @jacobmtucker is still the best devrel, doing consistent DevHours to keep us updated, working on Story’s code, often making guides on Portal and protocol itself, and recently he did an incredible job as a judge during Buildathon. Our @devrelius became a president, but despite huge responsibility, lots of work, travels and decision making, still manages to keep intact with a community! And the same goes for @storysylee! Obviously (and sadly) I can't list all of the team members here, but remember: The only thing that’s changed in the team and community is range and depth of our ~skillsets~. From the day I joined discord and until today - everyone has been consistently growing and becoming better. As a community, I think we got cleansed in post-launch fires and now, as dedicated few, stand stronger than ever before. Sky is the limit.
10 Jul 2025
Chapter 2 starts today. AI's next leap isn't about bigger models. It's about IP and its most valuable category: Real-world Data. Story is building the AI-native infrastructure for this $70T IP economy. Here’s what’s ahead ↓
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20 Feb 2025
5⃣ Upcoming Events 🗓️ Twitter Space Tomorrow: Discussion on roadmap and next steps. Event Link: x.com/StoryProtocol/status/1… 🗓️ @EthereumDenver : Story Protocol will have a presence & @jacobmtucker can make next DevHours live from stage 🔥

20 Feb 2025
Replying to @StoryProtocol
Hear from the team in charge of the roadmap tomorrow ↴ x.com/i/spaces/1ypJdZDBAgVKW
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4 Dec 2024
All the devhours for agents went instead into hand placing billion statues of Mythal all around every corner of Northern Thedas 🫢
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Troubleshooting session fueled by Garri ,Milk, Sugar and determination. Debugging never tasted so good! #CodeLife #DevHours#Ansible#LinuxServers#
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13 Sep 2024
Less than an hour left until Dev Office Hours #8: @0G_labs & @gevulot_network zKCloud. Join us, you’re going to love it! #DevHours #zKCloud discord.com/events/121042330…
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HAPPENING RIGHT NOW: DevHours ICP Hubs representing @icphub_PH!
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Think basket: dex/forex anchor mirror (RWAs). Main problem is getting vals to sign off on this. You'd also need a metric fuckton of devhours to execute on the concept successfully. It's doable but I just don't see the community having the technical literacy to adopt this.
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Replying to @LinusEkenstam
CAN YOUR CITY DO THIS?!@ No reason it can't, besides lack of devhours! 3D modelling is dead!
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still sync, async will be nuts, but I might have to stay synced for time (devhours) scope
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22 Jun 2022
Replying to @EchoGuild
The community, in most cases at least, has no idea what they´re talking about and the release is going to be fine cause blizz has pumped insane devhours into dragonflight already. People just love bandwagoning against blizz these days
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30 May 2022
Replying to @Lythiara
I think it takes less devhours to implement a ban system into AWC than regular tuning does for PvP IMO. There is a massive amount of data required to formulate PvP tuning that isn't too harsh or not harsh enough. A ban system could be thought of as a form of tuning.
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It literally launched unfinished. And with this being the easiest Monster Hunter to date by a country mile it was super noticeable how many things were just... missing. And it all coukd have been avoided if they didn't waste countless devhours on Rampages smh smh
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22 Dec 2021
Replying to @lmichet
I know that's what takes it from "heh cool" to "Twitter needs to sink many devhours into this new feature so I can show my appreciation"
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7 Jun 2021
AI Behaviors combat strategy, phase 1. High air combo chance on this guy. WIP #Roblox #RobloxDev #DevHours
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These past couple of weeks we’ve been working on an exciting new #laravel that allows you to map your email inbox to #eloquent models. Great if you want to build a #crm. #opensource #opensourcefriday #devhours
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30 Nov 2018
Had a great time organizing and talking at @FreshworksInc #devHours today. 😍 🔥 Lit my colleagues are 😎
Today we had an internal UI meetup @FreshworksInc. @siwalik spoke about his experience with Typescript.
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#PlanetRunInVR Calm down, man. 😂😂 #Fun #GIF #Game Planet Run-a casual riding racing mobile game links with VR-end in Shanghai ChinaJoy show. Thanks for everyone stopped by our booth, enjoyed the game. #Mobilegame #parkour #riding #Racing #VR #indie #devhours
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23 Jul 2018
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