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🎮 Indie devs, show us your game! 👇 Steam, demo, WIP, socials — we want it all! ✨ Hidden gems wanted. Play. Share. Shine. 🔁 RT to help devs get noticed ➕ Follow for daily indie magic #IndieGames #DevSpotlight #HiddenGems #GameDev #indieworld
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Haha - yeah man I’ve been putting in the build effort that’s for sure. I have gotten some traction. Just crossed 60 users on VibeCodingToolbox.com which is exciting. couple of them were tools I built for clients that I turned into a SaaS - those builds are so green/fresh I haven’t even marketed them at all. Interested to see if I find smb that have similar needs. DevSpotlight got a little traction after a few X posts - 0 marketing beyond that. I’m pivoting time more to marketing. ChrisCampbell.me (2 day build while traveling last week)

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🎉 Developer Weekly Spotlight 🎉 Meet Colby Schexnayder, Lead Programmer on Castle Cairn. Portfolio: github.com/ColbySchexnayder/ Wee Tattie Studios is a volunteer-led team that makes games and supports new devs. #SupportIndies #PuzzleGame #DevSpotlight #LeadProgrammer
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🎉 Developer Weekly Spotlight 🎉 Meet @BenBevanDev, Product Owner on Castle Cairn. Portfolio: benbevan.dev Wee Tattie Studios is a volunteer-led team that makes games and supports new devs. #IndieHorror #SupportIndies #PuzzleGame #DevSpotlight #ProductOwner
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📦 Builder Spotlight @theblessnetwork open source uploader tool. Earned TIME rewards 💰 Secured grant support 🙌 🌐 Open tools. Open network. Every builder drives the foundation forward. Stay blessed 🙌 Airdrop is coming soon.💲 #BlessNetwork #DevSpotlight
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🎉 Dev Spotlight 🎉 Meet Ranya Bouchtat, working on Castle Cairn at Wee Tattie Studios! Ranya’s Portfolio: ranyasportfolio.weebly.com/ We help emerging devs get real team experience. More spotlights coming weekly! #GameDev #IndieDev #DevSpotlight #CastleCairn #WomenInGames
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🔥 Fier de voir un de nos élèves mis en lumière ! Thibault incarne ce qu'on défend : apprendre en construisant, contribuer pour de vrai. Son parcours avec @0xIntuition montre tout le potentiel du Web3 quand il est entre de bonnes mains. 💡 #developer #DevSpotlight
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Introducing our Marketing Lead, Victoria! Follow us for more information about our upcoming game, "Crimson Hell", releasing May 2024! 🖤 #crimsonhell #thevanishedmoths #videogame #devspotlight
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Another #Kaspa #DevSpotlight from Shai! Meet, Georges Künzli from the rusty crew, better known in the community as @Tiram_88 #Dreamteam #L1 #PoW #RustyKaspa
Hi $kas, it is time for another developer spotlight! Meet Georges Künzli from the rusty crew, better known in the community as @Tiram_88 . George is Swiss, living between Switzerland and Spain and, in his words, "Old enough to have known pre-PC era computing :)". How did you found out about Kaspa? A friend of mine with a long experience in crypto told me about Kaspa on Nov 17th 2021 [SW: 10 days after launch]. It immediately drew my attention. I entered the Discord server, started to research the project and was compelled by the theoretical and technical breakthrough. Here lied something like no other, a real gem. Two days later, I started mining and did so as long as my CPUs and then my modest GPUs allowed it. In parallel, I decided to dedicate four rented servers to Kaspa, deploying nodes, DNS seeders, katnip and KGI, both for mainnet and testnet, as a first material contribution to the project. What compelled you to contribute? This is a fundamental point I guess. I had only a modest experience in crypto at that time but already large enough to be aware of the almost infinite palette of unfair, immoral, unethical traits the crypto world may exhibit. The more I researched, the more I realized Kaspa was different, fundamentally fair, by nature, with this extraordinary potential to create a breakthrough in Human History, to become what I could foresee as a fair universal financial system. As this awareness emerged, I felt a strong calling: I wanted to take an even more active part in this adventure. The contribution with providing servers and testing new versions was no longer enough, I wanted to participate in the development. And as if by chance, I was promptly given an opportunity with the KGI which needed someone to maintain the project. I got some guidance from Micheal and brought some new features to the KGI, diving in the process a few steps deeper in Kaspa and its go codebase. One thing leading to the next and I was invited to embark in the rust rewrite. This was a bit frightening at first I must confess. I had no experience with Rust and only a shallow knowledge of the project. I wasn't sure I could bring anything of value at that stage. Finally I convinced myself to go forward, thinking that at best I could bring something useful or in the worst case none of my contributions would actually be retained and the reviewers would have wasted some time on my useless work. What is your background? The first time I was given the chance to touch a computer was when I was 11. It was pre-PC era and it was a HP 85 machine. No games, no fancy things, it was a 30 KUSD business system which required to be programmed (in Basic!) for anything you wanted it to provide. At 14 I wrote my first real application that solved a conceptually hard problem that the engineers employed by the company owning this HP 85 had failed to address. I was hooked. And from then on I wrote a whole ecosystem of applications for that company on multiple platforms following the quick evolution of the computing world. In parallel, I studied Biology at University (my other passion), then Computer Science and much later, some Data Science complements. One year in a research center against cancer was enough to convince me that this domain was not for me. So I came back to the world I knew and liked for so long, the development. What are your favorite contributions so far and why? Hard to say. Let's see the most prominent I can think of: The RPC was my first mission. It allowed me to learn a lot, both about Rust and Kaspa. First collaboration with Anton, very nice. Its a huge chunk that underwent a lot of iterations, eventually splitting in 2 parts: RPC and notification system. The UTXO notification part got a recent revamp and is still getting an ongoing contribution. Relevant PRs: github.com/kaspanet/rusty-ka… github.com/kaspanet/rusty-ka… github.com/kaspanet/rusty-ka… The mempool port was one step deeper in my understanding of Kaspa. But as the story recalls, it suffered from some big inefficiencies. The reworked version I did with Micheal was epic. This one contains some very nice creative ideas I could find along the way. It helped me better master the Rust async world. I very much enjoyed the collaboration with Micheal, its guidance and its contributions that proved decisive (thinking, among other, of a quadratic flaw that I struggled with and he discovered). PRs: "naive" 1-1 port from go: github.com/kaspanet/rusty-ka… enhanced version 2 handling 600K txs: github.com/kaspanet/rusty-ka… The DAA Window marked my first contribution to the consensus. The mission was very well framed so I could focus on solving that exact point without having to master too much of the consensus. I had a lot of discussions with Micheal and with Shai (our first contact IIRC) and finally I was able to find a nice and efficient solution. That one, with mempool v2, are definitely my favorites. PR: github.com/kaspanet/rusty-ka… What are you currently working on? Clearing the UTXO notification system technical debts that we intentionally left behind in my latest PR. PRs: github.com/kaspanet/rusty-ka… github.com/kaspanet/rusty-ka… Preparing ground in order to introduce a new dev on a small PR involving the notification system. PR: github.com/kaspanet/rusty-ka… Anything else you'd like to add? I feel blessed to be a contributor of the Kaspa project and member of the Kaspa community. (And as usual, h/t to @rhubarbmedia for the cool graphic)
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Introducing our amazing Accessibility Lead, Ash! Follow us for more information about our upcoming game, "Crimson Hell", releasing May 2024! 🖤 #crimsonhell #thevanishedmoths #videogame #devspotlight
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As newbies in #web3, it can be challenging to know where to start. Egundeyi shares on this week’s #devspotlight💡 about how the ease of @Immutable's onboarding, Passport solution & gas-free minting have provided affordable accessibility to Web3 despite being new. Looking to get started with #Immutable? Dive into our latest campaign on Web3 #gamedev - you too could build an amazing Web3 game✨ 🔗: go.stackup.dev/imx-sutw
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3 Jan 2024
📸On this week’s #devspotlight, @JonnieDev shares his experience of building on @Immutable! Not only did he discover the seamless process of minting an NFT on the #zkEVM rollup & tying it to his Passport, he also opened new possibilities to build more integrated solutions. 🚀 Have you built your first #web3 game on #Immutable yet? 🎮👉 go.stackup.dev/imx-sutw
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28 Dec 2023
#Devspotlight: Alexander shares about the ease of onboarding into @Immutable as he dived into #web3 gaming, and how his experience with #Immutable's products highlighted its user-friendliness & interoperability in our last campaign. What were some of your experiences?🤔
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27 Dec 2023
#Devspotlight: Through our campaign with @Immutable, @TimmyCwesi experienced first-hand how #Immutable’s #zkEVM & Passport unlocks possibilities for next-gen #blockchain #gaming with its high speed & scalability. We can't wait to see what else he'll build on Immutable! 🚀
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Hey trainers! ✨ Today, it's time for a new member of the team to reveal more about himself to the public: @Neos_ex ! You can especially appreciate his work on #Pokemon battle sprites, done in #pixelart. 🖥️ Aerun 🖊️ Neos ©️ Forêt Éternelle 🌲 #devspotlight #gamedev #ドット絵
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22 Dec 2023
#Devspotlight: @donfranklie shares about his journey in #web3 gaming through our first campaign with @Immutable below! From discovering the power of #Immutable #zkEVM & #Ethereum security to seamless NFT minting, this is just the beginning for this aspiring dev. 🔥 If you missed out on the first edition to learn more about Immutable, it's not too late to start learning to build your first Web3 game in our second campaign! 🎮 ➡️ go.stackup.dev/imx-sutw
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This year, some new members have joined our team and have been a great help to the project. So it's back to the Dev Spotlight, the section dedicated to introducing them 🥳 Today, it's time for a Level Designer to introduce himself: Kora! #devspotlight #gamedev #leveldesign
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Nice to see @pushprotocol shining a spotlight on developers. 🌟 Kudos to then and looking forward to the Friday event! 🔗 #DevSpotlight #DeveloperCommunity
Devs don’t get enough attention — so we’re changing that 🔔 Introducing all-new… ✨@pushprotocol Dev Spotlight✨ Starting with all-star dev @0x_yasshhh_ — DevRel Engineer @DataverseOS, Dev Success @TheGraphIndia, Lead @0xPolygonPune Join us Friday → bit.ly/Dev-Spotlight
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Nice to see @pushprotocol shining a spotlight on developers. 🌟 Kudos to then and looking forward to the Friday event! 🔗 #DevSpotlight #DeveloperCommunity
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🔍 #DevSpotlight: Introducing @AhsenEth! 👉 Proficient in #Scrypto, #Solidity & #ReactJS 👉 Expertise spans dApps, smart contracts, token generation 👉 Built state-of-the-art projects such as an NFT Marketplace radix.wiki/talent-pool/muham…

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