Nuke 15.1 is out with OpenAssetIO, full OTIO round-trip support, and custom USD versions, introducing faster CopyCat training, BlinkScript improvements, UI updates, and more.
Details: 80.lv/articles/nuke-15-1-is-…@TheFoundryTeam#nuke#vfx
Foundry’s Cloud Team Lead Tom Cowland will be a part of @AcademySwf Open Source Days presentation ‘Using OpenAssetIO, OpenTimelineIO, and OpenRV to Demonstrate the MovieLabs 2030 Vision’ on Sunday, August 6.
View the program: bit.ly/3ftRSm8
What can be better than an open source solution that solves apparently closed-ended problems?! 💡 Discover how, OpenAssetIO, helps securely move data at the different stages of production in the context of asset-centric workflows. Open to give it a read? 📂bit.ly/3TTJykx
Missed Foundry at SIGGRAPH 2022? You can now hear all about the latest updates in look development and lighting, machine learning in Nuke, OpenAssetIO, and the importance of mentorship.
Check out some of our highlights below: hubs.la/Q01nNCWX0
As OpenAssetIO is now out in the open (pun intended maybe), we’d like to thank David Feltell and Tom Cowland for making this project come to life. We’re truly grateful for your amazing and tireless work—chapeau 🎩! Check out the code for yourself on GitHub github.com/OpenAssetIO
Meet OpenAssetIO—the new open-source interoperability standard between tools and asset management systems. But what makes it special? It was adopted by the ASWF and it entered the Foundation's sandbox stage.
Learn more about ✨our project✨:
foundry.com/news-and-awards/…
We've accepted OpenAssetIO, developed by @TheFoundryTeam, as our newest hosted project! It's the 1st project to enter ASWF in the sandbox stage - the earliest entry point for young projects, providing framework & resources for continued development. More: hubs.la/Q01j4_tr0