library(shiny)
ui <- fluidPage(
textOutput("version")
)
server <- function(input, output, session) {
output$version <- renderText({
system("lsb_release -a", intern = TRUE)
})
}
shinyApp(ui, server)
I found it this way :D
Mine (used in my game Wonder Boy: The Dragon's Trap) did, but wasn't meant to be used as a low-level RenderText replacement. For stuff like title bar I'd suggest to look into mapping Unicode codepoint into icon instead (via CustomRect).