Search @bruno_simon’s “threes journey” for an introduction to threes and baked lighting. You’ll also need to learn to write shaders (vertex shader, fragment shader), so you can displace the vertices according to a height map.
Hi, thank you! Look into three.js if you want to code something like this for the web browser. You could also try a program called Unity, which is designed for making games but could also do something like this.
Nice!😆Reminds me of when @BandaiNamcoUS helped us create our 'Ghosts of London Past' in @theinfocapital and told us to correct the color of the stems on the🍒&🍎
Oh man! I love encoding data in PNGs. I think the example you are referring is this wind map github.com/tangrams/WeatherO… Each weather station in the US a row and the columns are samples. I like that you can actually see the transition to winter
Getting some @TangramJS vibes here! Seems to be based on regl – I think @patriciogv was the first to use this trick in a Tangram map, looks like this example might be using github.com/sasakiassociates/…
I still only have the basics of Arabic display; next goals are quality line breaking, justification and bidi for map labels! @TangramJS has open sourced some work related to Arabic on curved paths: github.com/tangrams/tangram/…
Looking for interesting uneven terrains on @TangramJS Heighmaps to explore topographic-lines 3D visualisations. Bellow Rio Grande Canyon (in New Mexico, near TAOS)
Very cool to see @TangramJS get a shout out in the Amazon Location Service docs. But I guess they didn't hear about Mapbox GL?
docs.aws.amazon.com/location…
Update: a first pass is now published! @TangramJS vs GL screenshots attached. Text styling is still WIP & lines are a bit off. I'll be populating an issue backlog with the items that are priorities for me, but hope this turns into a collaborative project. github.com/stadiamaps/cartog…