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Replying to @thymikee @_lazerlen
Was curious about overhead of the different libs on android since they all run on ui thread so it is a fair comparison (ease on ios runs off uithread so cant really compare) In the end we’re talking 5ms on a low end device so all libs are pretty capable
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𝗥𝗲𝗮𝗻𝗶𝗺𝗮𝘁𝗲𝗱 𝟰 𝗶𝘀 𝗳𝗶𝗻𝗮𝗹𝗹𝘆 𝘀𝘁𝗮𝗯𝗹𝗲 — and it brings something React Native devs have craved for years: 𝗖𝗦𝗦-𝘀𝘁𝘆𝗹𝗲 𝗮𝗻𝗶𝗺𝗮𝘁𝗶𝗼𝗻𝘀. Instead of writing withTiming or managing SharedValue for simple transitions, you can now use familiar props like transitionDuration, transitionProperty, and animationName. It’s more declarative, more readable, and runs off the UI thread. 𝗬𝗲𝘀, 𝘁𝗵𝗮𝘁 𝗺𝗲𝗮𝗻𝘀 𝘆𝗼𝘂 𝗰𝗮𝗻 𝗮𝗻𝗶𝗺𝗮𝘁𝗲 𝘀𝘁𝘆𝗹𝗲𝘀 𝘄𝗶𝘁𝗵𝗼𝘂𝘁 𝘄𝗼𝗿𝗸𝗹𝗲𝘁𝘀. ➡️ Use props like transform, transitionDuration, and transitionProperty directly in the style array. ➡️ Great for simple UI transitions like button toggles, modals, or element slides — with zero imperative code. ➡️ Works declaratively, so you don’t need to manage lifecycle or animation state manually. ➡️ Fully offloaded to the UI thread — smooth performance without blocking JS. ➡️ Comes with modular support: heavy gesture logic is now handled in a separate react-native-worklets package. ➡️ Huge thanks to @swmansion for continuing to push the animation story in React Native forward. Here’s the one big constraint: 𝗬𝗼𝘂𝗿 𝗮𝗽𝗽 𝗺𝘂𝘀𝘁 𝘂𝘀𝗲 𝘁𝗵𝗲 𝗡𝗲𝘄 𝗔𝗿𝗰𝗵𝗶𝘁𝗲𝗰𝘁𝘂𝗿𝗲 — including JSI, Fabric, and TurboModules. This is part of a broader shift: simpler animations go declarative, while complex interactions remain in worklets. It’s not a replacement — it’s a clear division of responsibilities. 𝗪𝗮𝗻𝘁 𝘁𝗼 𝗳𝗶𝗻𝗱 𝗼𝘂𝘁 𝗺𝗼𝗿𝗲? Click on our profile, head to our website, and tap subscribe. This is where we really keep it together — the updates, the context, and a few bad jokes to make it go down easier. #ReactNative #Reanimated #Reanimated4 #Animation #MobileDev #JSDev #NewArchitecture #UIThread #DeclarativeUI #OpenSource #TurboModules
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10 Feb 2025
#NEZHA 🚀 Huge congrats to the #JAILSTOOL community on this amazing growth of over 83% since being listed on @BitgetSeed! 🎉 This is a clear sign of the power and potential that our ecosystem holds. Hats off to the team behind this exciting project and all who believed early on. 👏 Whether you're just discovering #JAILSTOOL or have been here from the start, let's continue to support such innovative projects that drive our crypto space forward 🌱. The journey is just beginning, and I'm excited to see where it leads! 💡UiThread #BitgetSeed #CryptoCommunity #Gains
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quem_VISIBLE!xn--9trhavencha!UiThread cnah!(w padd)
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Use a pool thread and await to keep your UI responsive when editing labels with a timer. Don't block the UI Thread! Learn more about UI design on our Instagram at UX_Designers_. #UXDesigners #UI #Programming #Coding #UIDesign #ProgrammingTips #UIThread #ThreadPool #CodeTips.
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only #iOS and #android community focused on UIThread/mainThread we are 179 members. Join now and retweet this Wish you everyone happy new year eve 🥳🎁 #swift #Kotlin #FrontEndDeveloper #reactnative #flutter #mobileapps #developers #100DaysOfCode x.com/i/communities/14990010…
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3 Oct 2022
- 📏measured synchronously - 🚀no blanks - 💿start from any item you want - 📜change size of items whenever you want to - 📡all of that when JS Thread is completely dead (UIThread only solution) Consider following if you want to hear about new features :)
3 Oct 2022
We're getting closer and closer to an alpha release! 🚀 Our upcoming high performance React Native list solution "WishList" is able to recycle cells with views, text, images, and even state in realtime! This is pretty much as fast as a fully native list - no more blanks! 🥳🤩
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Epoxy 1.5.0 out now! Supported official WinUI 3 based on Windows Apps SDK 1.0 (included template project) and improves both UIThread binder and command argument handling. #dotnet #mvvm #winui github.com/kekyo/Epoxy
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Epoxy 0.13.0 is out now! Added dotnet CLI template included both C# and F#. Improved UIThread detection on WinUI platform. github.com/kekyo/Epoxy

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21 May 2020
Как происходит рендеринг экрана сообщений «ВКонтакте». Что делает «ВКонтакте», чтобы уменьшить лаги отрисовки? Как отобразить очень большое сообщение и не убить UiThread? Как уменьшить задержки при скролле в RecyclerView? Давайте выяснять: amp.gs/H8JV
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Mostly unrelated: there are some classes that, when you touch them, call WebKit::InitializeWebKitLegacy() or something, which of course crashes if you don't do it on main. So I have to make FLEX do this manually if you ever try to access "all classes" in the runtime browser :P
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Replying to @steipete
Haha I meant more along the lines of it being “UiThread” instead of “UIThread” 😆
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WK is also only usable on main thread
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Replying to @steipete
I think I’m more triggered by `@UiThread` than anything else here
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Hey Danny, can you use command in main menu "Help->Diagnostics->Start monitoring UIThread hangs"? Once hang happens can you open new bug at developercommunity.visualstu… and attach newest file from your ~/Desktop/? Once bug is open please ping me here with link. Tnx!

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12 Nov 2019
#ChromeDevSummit WebにもUIThreadやMainThreadの話が。 Chromeがネイティブアプリ化してきた😇 developer.chrome.com/devsumm… ネイティブのようにState Machineをwebでも使う日が近そう。 あ、良さげなライブラリあった😍 github.com/davidkpiano/xstat…
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12 Jul 2019
We are aware of debug mode crashes involving uiThread asserts. Is that the issue you’re seeing? Either way, please file an issue and send me the url and we can look!
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*E/AndroidRuntime(24727): Caused by: java.lang.RuntimeException: Methods marked with UiThread must be executed on the main thread. Current thread: AsyncTask #2* Can someone provide help with this issue? @r_FlutterDev @FlutterDev @flutterdevs
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11 Jan 2019
UiThreadのAnnotationのついたメソッドをUiThreadで呼ぶと固まるので、いろいろと試した挙げ句、BackgroudThreadで呼んだら解消した… もう何も信じられない…
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