After a bit of a hiatus, I’m finally getting back into the flow—and this video felt like the perfect place to start.
While working on updates for Hunt the Muglump, I ran into a gamepad/input issue that genuinely made no sense at first… the kind of bug where even after years of development experience, you just sit there thinking, “wait… what?”
In this devlog, I walk through:
What went wrong
Why it was happening
And how I ultimately fixed it
This is the first of many steps back into consistent creation. Over the coming weeks, I’ll be sharing more:
Technical breakdowns and “how-to” videos like this
Updates on my games and development process
And deeper, more spiritually themed content tied to The Lion of God comic series and the broader Venomous Press universe
I’m still in the process of getting back to full strength creatively, but I’m here—and I’m building again.
Appreciate you being here for it.
— David / Venomous Press
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Do you have a unity mouse movement script link 🙏🏾? It sounds so much like a joystick script that I might just end up removing the joystick and hope the script works directly on the user's paddle?
#unitygamedevelopment#unity3d#indiegamedev
This is a little showcase of how beautifull a game can look on #unrealengine technology.
For all people that are affected by the #unityruntimefee, maybe now is the time to also switch over to unreal, what unity is doing is disrespectfull
#Unity3D#unitygamedevelopment#unitygames