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Doublefree retweeted
0% GNOME
0% KDE
0% XFCE
0% I3
0 votes • 2 days
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iOS/macOS/ipadOS are completely unified since the 26 release, even the WindowManager are the same.
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ScreenPlace can automatically apply window sizes and positions when you launch your apps so there's nothing to rearrange or resize when an app opens. ✨ #macos #macapp #windowmanager
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quickshell day6 テキスト幅で座布団のサイズ変わるようにした ワークスペースの情報を取得する先をHyprlandモジュールからWindowManagerに変えた
quickshell day5 プチリファクタリング 万能コンポーネントを破壊して縦横比変えられるようにした そのうち中のテキストでサイズ決めるようにする
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thats a windowmanager, not a desktop environment
the linux desktop experience in one picture
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FlashSpace is Mission Control but actually fast — switch virtual workspaces instantly with hotkeys, no animations, no lag. Native Swift, free, open source. By @kulik_wojciech #macOS #Swift #WindowManager 🔗 Link in the comments
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Old: "Zaonce" - Dell Inspiron 1525 (2008) Kernel: 15.0-RELEASE-p8 amd64 Operating System: GhostBSD 26.1-R15.0p8 Desktop: LXQT 2.4.0 Windowmanager: XFWM4 Qt Version: 6.10.2 Graphics Platform: X11/xorg 7.7_3
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Replying to @amanita__cart
短い答え: はい(将来的には) なぜならこのShojiWMはユーザーが自由にWindowManagerを自作できるようにするためのフレームワークのようなものだからです 必要なら自分で組み立てることもできます ただ、まだまだ作業中なのでWindowManagerを組み立てる機能はこれから作る必要があります
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🖥️ Your Mac has multiple screens. Your window manager should know that. ⚡ Snatch — snap windows exactly where you want them. Every screen, every resolution, every time. 🧲 Edge snap with overlay preview 🪟 Auto-tile all windows in one hotkey 🎯 Custom zones, 14 shortcuts, 8 languages 🍎 Native Swift & SwiftUI. Zero bloat. Free to download 🚀 github.com/beyondthecode-bc/… #macOS #SwiftUI #Swift #macOSApp #WindowManager #Productivity #DevTools #AppleSilicon #macOSDev #IndieApp #MultiMonitor #DeveloperTools #macOSApps
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新環境のWindowManager、めっちゃかっこよく仕上がっていい気分。もうちょっと色々な機能追加したい。
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Replying to @WKSHY_
単にWindowManagerがExplorerなだけ。Explorer.exeを消してもOSは動くので、Ctrl-Shift-ESCでtaskman起動して任意コマンド実行できる。
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Summon 0.7.0.2 is here! Summon is a Kotlin Multiplatform UI framework for the web. Write Compose-like declarative UIs in Kotlin, targeting JS, WASM, and JVM (server-side rendering with hydration). Same mental model as Jetpack Compose: @Composable functions, remember, mutableStateOf, Modifier chains. What's new in 0.7.0.2: Complete HTML5 semantic DSL. 70 elements: Article, Section, Nav, Header, Footer, H1-H6, P, Table, Details/Summary, and more. Proper semantic markup directly in your composables instead of generic containers. Responsive breakpoint modifiers. Mobile-first design with .sm { }, .md { }, .lg { } helpers on Modifier. Plus *Down(), *Only(), and breakpointBetween() variants. CSS combinator selectors on Modifier: .child("p"), .descendant(".highlight"), .adjacentSibling("div"). Multi-window and desktop-style web APIs: - SyncedStorage for cross-tab reactive state - BroadcastChannel for cross-window messaging - WindowManager for opening/managing browser windows - File dialogs via File System Access API - MenuBar with keyboard shortcuts via a DSL builder - Cross-window drag and drop coordination - Picture-in-Picture for rendering composables into PiP windows Both JVM and WASM renderers expanded to support all the new HTML5 elements. Maven: codes.yousef:summon:0.7.0.2 GitHub: github.com/codeyousef/summon Website: summon.yousef.codes #Kotlin #KotlinMultiplatform #WebDev #WASM #OpenSource
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Finally done with getting clean arch running "CORE" Owns: --Win32/JNA --WindowManager --WinEvent hooks --Message loop Exposes: --WindowApp.start() "LAUNCHER" Owns: --main() Does: --WindowApp().start() Knows nothing about: --JNA --WinEvent --HWND --Windows API
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Replying to @kmcnam1
#3 tiling windowmanager no desktop @i3wm
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My brain is very disorganized so (a) I prefer to memorize a few principles and forward them into knowledge (b) I need my code to be very, very organized (c) I need my OS/WindowManager/etc. to be tiling.
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@slikey @Simon_Hypixel I found out that custom UI can be created using CustomPages, and there’s also a WindowManager. Since benches open windows and their UI seems to be hardcoded on the client: is it possible to replace that hardcoded UI with a custom? #HytaleModding
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