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11 May 2024
Unbelievable 🙀 I got 3rd (!!!) place in the #BuildItWithPhaser challenge by @phaser_ Studio in #GamdevJS Jam 2024 🍾! I absolutely love working with Phaser! If you never used it, give it a try 🫵: phaser.io/. Special thanks to the experts: @photonstorm and team!

11 May 2024
Replying to @Gamedevjs
Winninig entries in the #BuildItWithPhaser challenge by @phaser_ Studio in #GamedevJS Jam 2024! Blog post: gamedevjs.com/competitions/b… Results: itch.io/jam/gamedevjs-2024/r… In partnership with @phaser_ Studio. Prize pool: $1000 and 10 Vampire Survivors bundles. Experts: @photonstorm and the whole Phaser Studio team – check out their detailed feedback! gamedevjs.com/jam/2024/chall… #gamedev #gamejam #itchio #MadeWithPhaser @ReitGames @Golenchu @Stiggstogg @madmarcel @swestover06 @nihdao @de_zhango @leokuo0724
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We released Wonderland Engine 1.2.0! Full changelog below 👇 #webgl #webgamedev #webxr #wasm #gamdevjs wonderlandengine.com/news/re…

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We released Wonderland Engine 1.2.0! Our most powerful release yet brings some first post-processing like Bloom and Tonemapping, HDR environment support, improvements to image-based lighting, animation blending, morph targets, and a JavaScript/TypeScript based editor API to write custom tools. #webgl #webgamedev #webxr #wasm #gamdevjs #javascript #typescript wonderlandengine.com/news/re…

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I submitted my #phaserjs game to #gamdevJs 2024. Play Puckit! here reitgames.itch.io/puckit My high score is 77. Can you beat it?
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Day 5 of #gamdevjs! We now have abilities, an increasingly crisp UI, and are starting to work on player level progression!
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Ever wondered what it feels like to *be* the angry bird? Watch Mo find out! #WebXR #GamdevJS youtu.be/ario5x7fktQ

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