CTO & Founder of Phaser Studio. Creator of the Phaser game framework.

Joined February 2009
2,187 Photos and videos
Happy Friday, everyone! 😆 (go play at phaser.io/create)
1
3
331
Richard Davey retweeted
Here's a video of it integrated with a game scene in Phaser x.com/chongdashu/status/2047…

To put this into practice - I repeated the steps using an agent skill (so that I could just 1 prompt new directions) Here it is integrated into a phaser 4 game test scene. Not perfect. But not bad!
2
4
37
7,122
Richard Davey retweeted
Thirteen years of web games. Today, everything changes. 🎂⚡️ Phaser 4 is here with a brand new renderer, million-sprite rendering, stunning visual effects, and full AI support. One codebase, ship everywhere ✨ Thirteen years of community, knowledge and love poured into this. We can't wait to see what you build 💜 Let a new era begin! 🚀 phaser.io/?utm_source=social…
13
21
166
10,615
Phaser v4 will ship in time for its 13th anniversary, packing a massive punch. How massive? Take a scroll through the release notes to see: github.com/phaserjs/phaser/b… Good things come to those who wait. And this is *very* good.

4
3
92
9,209
Richard Davey retweeted
Mar 8
Google GeminiのCanvasモードを試してます! Phaser.jsライブラリを使ったゲームを頼んだらすぐ作ってくれました! 「しゃがみ解除時に上方コリジョン確認して」とかすぐ対応してくれてめっちゃ楽w しゃがみ移動がなんかかわいい UE5とCodexの連携とかももっと勉強してみよー!っと思いました!
1
19
2,358
Richard Davey retweeted
Skills prompts results and more github.com/chongdashu/vibe-i…

2
14
2,826
Richard Davey retweeted
Great to see @OpenAI just showcased #gpt54 by building a tactical RPG with #Phaser 🤖 Glad to see Phaser used to demo their most powerful model yet ⚡️ Try the Demo 👇 f.mtr.cool/wlxwbvbbli
4
54
9,313
Richard Davey retweeted
【新作】新作ブラウザゲームをリリースしました! コンソール画面風UIの、テキストベースの謎解きゲームです! 中にはなかなかの難易度のシナリオもありますので、ぜひ一度遊んでみてください! 近日中にパッケージ版もリリース予定です! murikocreation.itch.io/conso… #IndieGameDev #phaser #phaser3
3
7
602
Richard Davey retweeted
you don't need threejs for this effect just apply `perspective` to the container and animate each image with `translate3d(...)` over time, where depth is something like `z = z0 speed * dt` and the rest is handled by the browser easy to map opacity or scroll to speed too
26
86
1,948
116,182
Richard Davey retweeted
🕵️ Where is Luig? That's for you to find out. Hide and Luig is the free point-and-click game built with #Phaser, taking @itchio by storm with a 4.8 star rating and over 400 players hooked. Can you track him down?  👉 f.mtr.cool/wwjmxfiicn #indiegame #gamedev #indiedev
2
6
731
Richard Davey retweeted
Does your coding agents forget decisions between sessions? And are you re-explaining the same things to Cursor/Claude/VS Code, like code style, “gotchas”, decisions…? 🧠I built a local-first MCP memory sidecar: • semantic search • store / find / supersede / delete memories • per-project scoping • runs 100% locally Code: github.com/basst85/local-mem… #MCP #DevTools #ClaudeCode #VScode
3
1
4
2,328
Richard Davey retweeted
🦕✳️ Watch how the #PhaserEditor v5 #MCP integration lets you build a complete game title screen with @claudeai as your #AI partner.  Fonts, particles, animations, buttons - all through quick AI iterations ✨ @PhaserEditor2D #Phaser #GameDev
2
6
43
3,783
Azure and GlobalSign are, without a doubt, the worst combination of services in existence. From their arse-backwards websites right out of 1995, to their hyper-confusing processes. Both of them should burn in hell (along with Code Signing as a whole).
1
438
Richard Davey retweeted
🚢 HEXSTORM: Tears of Arcadia is such a cool tower defense game built with Phaser! 🙂 Flying frigates interconnected energy grids steampunk aesthetics = pure strategy fun 👌 Try it here ▶️ tearevo.itch.io/tears-of-arc… #gamedev #phaser #indiegames #towerdefense
1
7
20
1,158
Richard Davey retweeted
🦋 "Unfoldings" by lightandtale. Watch as a fragile paper creature morphs into different animals with every choice you make. Can you uncover all 8 hidden forms in this enchanting origami tale? ✨ Play now ▶️ beam.game/play/G9a14jJ8 #IndieGame #AI #GameDev #ShortsGaming
1
4
474
When Claude responds with "this is a significant feature" - you know it's going to go one of two ways.
1
4
1,201
Richard Davey retweeted
Continuing my vibe coding journey with 2d games From blank screen to below in just a few prompts Thanks to Agent Skills! > GPT 5.2 High GPT 5.2 Codex in Codex CLI > Parallax scrolling > Fully animated character movement > PhaserJs Skill Not a single line of code written👇
70
35
579
241,783
I've no idea what is going on, but it looks glorious 😁
Just uploaded a short video of my indie game made with Phaser.js 🎮 Still in development, but I’m having a lot of fun building it. Feedback is welcome! 🚀 #IndieDev #PhaserJS #GameDev #JS #Javascript
1
1
4
607
Nothing beats that warm fuzzy feeling when people start creating all kinds of crazy cool things with the app you obsessively built 😊
Thanks @phaser_ for the Early Access to #Beam! Published "Cat Pirate & Fresh Fish" — interactive, playable short @BuildWithBeam. 🐱 Feels like a stage director — it's AI under the hood, driven by dev logic. 🎬 🔗 share.beam.game/preview/Scby… #AI #GameDev #IndieGame #ShortsGaming
1
4
566