Incredibly proud of my team for contributing to the OmniDreams real-time world model inference. If you are attending #CVPR, go check out our "world model in a backpack" demo!
World models are moving beyond offline generation towards interactive, real-time experiences.
Introducing ⚡FlashDreams⚡: an open-source high-performance inference and serving library built for autoregressive world models:
🔥 Up to 3.10× faster LingBot-World inference
🔥 Up to 2.12× faster Self-Forcing inference
🔥 Up to 1.40× faster Wan2.1 inference
🔥 8 integrated models
🔥 Multi-GPU, streaming, low-latency serving
🔥 Agentic skills that teach you how to use it
FlashDreams is designed for a new generation of AI systems that continuously evolve over time while responding to user interactions. It powers applications across robotics, autonomous vehicle simulation, gaming, and virtual worlds.
Github: github.com/NVIDIA/flashdream…
Docs: nvidia.github.io/flashdreams
Research page: research.nvidia.com/labs/sil…
Join the #flashdreams Discord channel at discord.gg/yTdHDqFP
FlashDreams is also the runtime backbone behind NVIDIA OmniDreams (github.com/nv-tlabs/omni-dre…)
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#AI#WorldModels#FastInference#PhysicalAI#OpenSource#NVIDIA
ColorVideoVDP-ML was awarded second place in the full reference category of ICME Generalizable HDR & SDR Video Quality. The new metric models both the low-level (ColorVideoVDP) and high-level (ML) human vision. Now the code is available at github.com/gfxdisp/ColorVide…
I'm proud of our team's contributions to bringing DLSS tech to Switch 2! It was a lot of work to bring AI accelerated graphics to a new platform, but collaboration between multiple engineering and research teams made it a breeze.
blogs.nvidia.com/blog/ninten…
If anything, DeepSeek will unlock the plateauing that LLM advances had experienced over the last few months. That's a better news for the industry than the "AI is slowing down and there's no more data to learn from."
Personal opinion.
A little late, but just as excited. 20 years since #halflife2 landed and #AlyxVance made her way into my heart. The first time I got to play true to my ethnicity of a Black/Asian mix. I love her always. Thank you for the years of love. It will always mean the world.
We finally get to share our neural materials research.
We created custom highly-realistic reference materials, we invented new neural models, and we built new graphics systems.
End result is these neural materials run in a real-time path tracer.
research.nvidia.com/labs/rtr…
“As a PC gamer I’ve been taking AI for granted for way too long — that stops now. DLSS, I love you” <- We love you too! :)
tomsguide.com/gaming/as-a-pc…
🚨 Final Call: HPG 2024 Student Competition deadline is tomorrow! Write and submit your creative shadertoy, the best two win a Meta Quest 3 or NVIDIA GeForce RTX 4080 GPU!
📢Attention #HPG2024 student competition participants: due to email alias downtime, we've extended the deadline to July 25 (AoE). If you haven't received an acknowledgement, please resubmit your work to the same email address studentcompetition@highperformancegraphics.org
🚀 One week left until the #HPG2024 Student Real-Time Competition deadline on July 19! This year's theme: remastering classic CG scenes 🫖🐇in ShaderToy. Follow the instructions in highperformancegraphics.org/… for a chance to win a Meta Quest 3 and an NVIDIA GeForce RTX 4080 GPU!
📢Thrilled to announce that the #HPG2024 student competition will have two incredible prizes up for grabs! 🎁A Meta Quest 3 and 🎁an NVIDIA GeForce 4080, first-place winner gets their choice! Don’t miss out – check the rules and submit your entries now! highperformancegraphics.org/…