Indie video game craftsman @lonestonegames | Creator of A Time Paradox | Crafted in City Invaders and Neoproxima | @lythom.bsky.social

Joined June 2009
40 Photos and videos
[ร€ ne pas manquer : voyage interstellaire ร  -50%] Trop chaud ? Marre de notreโ˜€๏ธ et du rechauffement climatique ? Vous avez raison, le futur est ailleurs ! Neoproxima et son รฉcosystรจme vierge sont prรชts ร  vous accueillir ! Billets ร  -50% => store.steampowered.com/app/2โ€ฆ
4
1
180
Samuel Bouchet retweeted
1 Nov 2024
Hi #PitchYaGame! We're making a silly and over-the-top domino puzzle game! ๐ŸŽฒDominos with superpowers ๐Ÿ’ฅCrazy chain reactions & explosions ๐ŸŽจLevel editor Wishlist Dumbino on Steam! store.steampowered.com/app/3โ€ฆ #indiegame #indiedev
3
12
355
Samuel Bouchet retweeted
Sometimes, you just have to... RUN! ๐Ÿ˜ฑ You can also run our demo, right here ๐Ÿ‘‰ bit.ly/dt_steam #IndieGame #IndieDev
5
11
500
Samuel Bouchet retweeted
It might be hard to believe, but this animation is actually 100% procedural. #gamedev #indiedev #procgen
44
143
2,726
147,206
25 Oct 2024
Breaking news: a Unity Developer sleeps peacefully after discovering the magic of automated testing! ๐Ÿ“Just my new Blog Post on How to Mock: โ€ข Setup guide โ€ข Practical PlayerPrefs example โ€ข Real implementation patterns samuel-bouchet.fr/posts/2024โ€ฆ #Unity3D #GameDev #Testing

1
4
7
163
18 Oct 2024
Learn how we handle layouting of user interfaces using Unity at Lonestone Studio. Covers: Screen spaces, Canvas Scaler, 2 "Expand" configuration strategies ๐Ÿ’กUseful for creating UIs across multiple resolutions. โ†“โ†“โ†“ samuel-bouchet.fr/posts/2024โ€ฆ #GameDev #UnityTips #UIDesign

2
4
164
11 Oct 2024
๐ŸŽฎ Gamedev Discoveries - October 2024 ๐Ÿš€ Featuring insights from: โ€ข Orthogonal design by @essell2 โ€ข @TheKhronosGroup SIGGRAPH 2024 recap โ€ข Determinism in box2d by @erin_catto โ€ข @YarnSpinnerTool for @unity dialogues ๐Ÿ‘‡ samuel-bouchet.fr/posts/2024โ€ฆ #GameDev #IndieGame #UnityTips

2
117
Samuel Bouchet retweeted
I have already recommended Neoproxima several times, and I hope this quoted tweet will convince a few more people. ๐Ÿ‘‹ This is a text-based adventure game, that combines exploration with survival mechanics, on an uncharted planet. "Investigating a time-loop during the Cold War, light years away from Earth. Plan your next loop carefully, and go as far as possible before time catches up with you."
22 Sep 2024
I just finished playing Neoproxima - a text-based s-f time-looped adventure - by @LonestoneGames and I'm sad the game hasn't made a splash yet. If you think it looks good, give it a shot - it's surprisingly well-made and maintains its quality all the way through.
5
20
4,265
Thank you so much @MoralAnxiety ๐Ÿ™ We just released a new patch, fixing the most glaring grammar mistakes and some bugs. We hope to release a MacOS version soon, too. Really means a lot coming from you, passing your words to the team.
22 Sep 2024
I just finished playing Neoproxima - a text-based s-f time-looped adventure - by @LonestoneGames and I'm sad the game hasn't made a splash yet. If you think it looks good, give it a shot - it's surprisingly well-made and maintains its quality all the way through.
1
1
5
123
Samuel Bouchet retweeted
22 Sep 2024
I just finished playing Neoproxima - a text-based s-f time-looped adventure - by @LonestoneGames and I'm sad the game hasn't made a splash yet. If you think it looks good, give it a shot - it's surprisingly well-made and maintains its quality all the way through.
6
10
62
7,864
30 Sep 2024
We're thrilled to present our most significant update for #Neoproxima game since launch, packed with improvements and fixes. steamcommunity.com/games/277โ€ฆ #indiegame
2
2
100
Samuel Bouchet retweeted
24 Sep 2024
New blog post: Dive into our Unity Input System implementation for Neoproxima. We explore how we handle multiple input devices, UI focus, and visual feedback for players. Get all the insights: samuel-bouchet.fr/posts/2024โ€ฆ #GameDev #unitytips

2
3
105
Samuel Bouchet retweeted
16 Sep 2024
๐ŸŒŠ Just published: How to create a wave distortion fullscreen VFX in Unity 6 URP! Perfect for adding that extra visual punch to your #gamedev projects. ๐Ÿ”— Read the full breakdown: samuel-bouchet.fr/posts/unitโ€ฆ #Unity3D #VFX #IndieGameDev
3
6
161
13 Sep 2024
Discover the Unity3D resources that are truly worth your time. From collision detection algorithms to procedural animations and productivity tips, here's what I found valuable in September 2024. #GameDev #Unity3D #IndieGame ๐Ÿ”— Read more: samuel-bouchet.fr/posts/unitโ€ฆ

3
43
10 Sep 2024
๐ŸŽฎ Game devs, ever wondered about the power of perspective? ๐Ÿค” I've explored how 'new eyes' can reshape our approach to #gamedev. Inspired by Proust & Schell, here's my take on multiple lenses in game design. Check it out! #GameDesign #indiegame samuel-bouchet.fr/posts/a-taโ€ฆ

2
31
I guess that's... good? Look at them, feeling things! ๐Ÿ’” Fancy feeling things too? Trap yourself in a time-loop, and you will. Trust me, and lonewolf. ๐Ÿค‘ And you're in luck, Neoproxima is still on sale! (but it ends soon) โžก๏ธ store.steampowered.com/app/2โ€ฆ #sad #indiegame
3
4
197
Also, I'll soon be blogging about dev tricks I used in Neoproxima and other Unity stuff so stay tuned ๐Ÿ˜
Neoproxima is on sale for the Steam Space Exploration Festival! Don't miss this great opportunity to get the game! ๐Ÿš€๐ŸŒŒ
2
35
Neoproxima is on sale for the Steam Space Exploration Festival! Don't miss this great opportunity to get the game! ๐Ÿš€๐ŸŒŒ
1
3
121