Joined July 2018
435 Photos and videos
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Lugione (sound on)
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munsplit (developing something) retweeted
After years of dev work, release date is finally locked in! Drone Sector enters Steam Early Access on July 21, 2026. Only 35 days to go! #gaming #indiegame
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munsplit (developing something) retweeted
🚁 Drone Sector launches in Early Access on July 21st! Take command of a futuristic gunship, provide devastating close air support, and guide ground squads through dangerous combat zones. 🔥 Precision strikes 🎯 Tactical squad command 🌙 Thermal & night vision systems 🪖 Handcrafted missions with evolving objectives And you don’t have to wait - the demo is available right now on Steam. store.steampowered.com/app/3… #DroneSector #IndieGame #StrategyGames #MilSim #Steam
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munsplit (developing something) retweeted
cruelty squad is now 5 years old and also 90% off on steam
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munsplit (developing something) retweeted
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munsplit (developing something) retweeted
另一个尾翼方案
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maybe im the only one around with that kind of opinion but more than 6 hours to me sounds weird. idk, my brain melts after 4 (raw) hours of learning a day, i cant imagine getting any benefit from doing extra.
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munsplit (developing something) retweeted
A metal storm PDW I recently designed, this is its operating mechanism. Please bear with my not-so-professional voiceover.#weapon #plasticity #PDW #space #gun #conceptart
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munsplit (developing something) retweeted
Show me your megastructures!
Show me your megastructures
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munsplit (developing something) retweeted
Ubisoft shuts down two studios and lays off approximately 380 employees, but it doesn't want you to know about it until its "layoff embargo" lifts. Farewell, Ubisoft Winnipeg and Belgrade: 80.lv/articles/ubisoft-close…
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munsplit (developing something) retweeted
My buddy (@axe_rattle ) and I have been grinding on this for two years and it’s dropping 1.0 on the 11th. We have a demo up if you want to check it out! Retweets and comments help! But only if you want to <3 store.steampowered.com/app/3…
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munsplit (developing something) retweeted
It's time to start surfacing. Try Plasticity for free at plasticity.xyz
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munsplit (developing something) retweeted
I hate to make this post, but I've been unemployed for 8 months now and my freelance work has totally dried up. Things are getting pretty scary. I'm a 3D hardsurface artist with 4 years of experience working in games, manufacturing, and marketing. Open to any opportunities.
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munsplit (developing something) retweeted
A lot of people asked for the full AAA Mario video to be dubbed over in the same way, but I wanted to wait for a good idea to come to me. 6 months later, here it is. Focus, M. ft. @ArielHck as Peach w/ @adamasenko as Bowser's Goons and ??? as Toadsworth Original video source by @FunkyzeitG w/ music by Kevin S. #summergamefest
I had no idea AAA Mario would be so popular. I had to make some more. 🍄 ft. @ArielHck as Peach
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munsplit (developing something) retweeted
I'm excited to share that I "spearheaded"/animated the brand new spear gameplay animations for DOOM: The Dark Ages | Revelations! 🔥 Excited for July 7th, 2026! Hope yall will enjoy our new DLC when it drops! 😁 It'll be a fresh new gameplay experience! #DOOMTheDarkAges #DOOM
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munsplit (developing something) retweeted
My newly designed conceptual model: a foldable 5.56 survival rifle and its package box. Created using Blender and plasticity #military #ConceptDesign #GameArt #HardSurface #scifi
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did scales for my vxe r1 with xlite v3 inspired shape.
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munsplit (developing something) retweeted
It's #pitchyagame! Currently building Tides of Tethys, a roguelite, exploration RTS with some city building. Random unit traits, randomized levels, equippable gear...and the good old "die, unlock stuff, repeat and get stronger " from Roguelites. Demo's available now!
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munsplit (developing something) retweeted
ぼちぼちな...!ぼちぼち...
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munsplit (developing something) retweeted
Was fortunate enough to work on the M16A2 for the latest Rust update. Will try to get more pictures rendered in the upcoming days. Hope everyone Is loving the update :) @playrust
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munsplit (developing something) retweeted
#plasticity Pro Tip: You can Ctrl C and Ctrl V Models between projects
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