Modern OpenGL tutorials on youtube: youtube.com/c/ogldev
Learn a cool one-liner trick for blurring a cubemap! The trick is p...
This video (finally!) introduces push constants and uses them to im...
In this video we combine our knowledge on particle collision and ri...
In this video we learn how to use Specialization Constants in Vulka...
In this video we learn the basic concepts underlying rigid body rot...
In this video we learn how to implement particle collision. We use ...
In this video we learn how to implement Indirect Rendering in Vulka...
In this video we setup an initial physics framework and use the law...
This video introduces physics for game developers and is the first ...
In this video we learn how to implement Cubemapping in Vulkan. This...
In this video we learn how to modernize our OpenGL rendering pipeli...