Joined January 2022
158 Photos and videos
Pinned Tweet
today we're expanding. playdotfun is now @playableint: the home for everything we're building. three products, one team: โ†’ @playdotfun: the launchpad for games. launch a playcoin, players earn by playing, devs earn from every trade. โ†’ @gamecreatorai: the AI agent skill that ships games. one command, one playable game. โ†’ @subdotgames: monetize the games you build. direct creator economics. same builders. bigger surface area. the next era of how games get made starts here.
3
4
15
3,669
๐Ÿซฅ
summer breaking news on Claude Mythos and Fable takedown. luckily we still have Mythos, the capybara model, on capybara simulator. link in thread.
3
1,246
quick #capyjam update: submissions are closed. iโ€™ll be judging the games over the next few days, and early next week weโ€™ll announce: - 1st place - 2nd place - 3rd place the winning game becomes the game for $CAPYRACE. 2nd and 3rd place are participation awards that iโ€™ll transfer the prizes of $300 and $200. thanks again to every dev who built. now we judge.
1
3
1,332
Playable Intelligence retweeted
Welcome to the capybara family! Looking forward to the next #capyjam! @Solana @toly @SolanaFndn @_summer_plays_ @playableint $CAPYSIM $CAPYRACE
1
2
6
709
Playable Intelligence retweeted
it's 97 degrees so here's a cozy snow level in WAMP featuring ๐ŸŒ€portals๐ŸŒ€ and โ„๏ธsnowโ„๏ธ. wamp.land/r/6/-10 WAMP (we all make a platformer) is an online multiplayer Mario Maker. r/place vibes
3
9
1,814
Playable Intelligence retweeted
Jun 12
some would call it a GTA esque game but before Fable, before opus 4, this game was being built by a single person. welcome to CT: CITY an open world interactive co-op game in the making. things you can do in the game: -log in as any of the available 300 pfps of different ct creators or with your own pfp -play out your life as a regular ct user -various missions such as matching pfp with the right ct account, making deliveries as pizza guy, attending in game events -eat, sleep, watch movies, make trades, earn money, buy cars, buildings, drive around go to the club, cafe, skateboard across the city. -and so much more in the works. this is yet to hit the right audience or catch some eyes but it eventually will, i know it. in the meantime, all sponsors and potential partnerships are welcome. there are no tokens affiliated to this game yet. i do not endorse any token.
2
2
9
1,689
Playable Intelligence retweeted
30 seconds of some visual upgrades to @playwaypoint. Fancy ship ya got there, come fly it around on missions through a FULL Galaxy! Free. Hopefully @codetaur papa will be proud :D waypoint.shinythings.space
2
12
1,753
last day for #capyjam submissions devs
#capyjam final day starts. $1,500 in prizes. look at all submissions: 12 great games and counting. attention devs: last day submission and you have 20h. you must claim your game, if you haven't please check thread.
1
4
7
3,016
Playable Intelligence retweeted
Let's talk about pissed off supersonic Capybara, yeah? A thread on mercenaries, solo dev, and bringing nuclear power to vibecoding. 1/ Iโ€™m using SERV reasoning to make my hover title feel less like โ€œcars following a splineโ€ and more like a pack of outlaw pilots making bad decisions at 500mph. The goal isnโ€™t smarter AI for its own sake. Itโ€™s better gameplay.
2
3
16
2,025
Playable Intelligence retweeted
Work contunes on the #Capysim racejam. My love letter to F-Zero titles: Select your setup from: 15 Hovercraft, all uniquely tuned 19 Pilots from across the galaxy (so far) Then, race AI rivals in TIME TRIAL, EXHIBITION, and full GRAV PRIX mode. Race footage this week. ๐Ÿ””โฌ…๏ธโœ…
1
2
6
1,709
Playable Intelligence retweeted
The Grav Prix 19 pilots. 15 craft. Simple Controls. Super fast. Still in alpha, tracks getting visuals. Did I mention the more you play, the more you can earn from @playdotfun? Give it an early shot and keep up at: Gravprix.shinythings.space
5
6
3,015
Playable Intelligence retweeted
Jun 10
alright, final update on this for now; i entered the game into the capyrace hackathon (build a racing game for capyrace). playfun keys games by url, and my live game already owns runcapyrun[.]25th[.]dev, so submitting created a duplicate. i couldnt have two of the same game live at once. so for now iโ€™ve hidden the $RUNCAPY version. the hackathon entry is the one thats up, running on $CAPYRACE rewards while judging happens. heres the plan: - judging winners get announced - if run capy run wins, we move over and take the $capyrace rewards - if not, i unhide the original and we continue as $runcapy like nothing changed either way the game and your progress are fine, this is just which entry is visible during the contest. the original comes back about 3 days after winners are announced if we dont win. sorry for the shuffle. didnt want two copies splitting players and rewards during judging. back to normal soon. link to playable entry below ๐Ÿ‘‡
Jun 10
RUN CAPY RUN IS LIVE ON @playdotfun Sprint through the jungle as a capybara, dodge hurdles, vault swings, and outrun the jaguar to reach the sanctuary. Endless chase, real stakes. $1.1K in rewards in $RUNCAPY available for players! Link and CA for rewards below:
1
1
5
1,453
Playable Intelligence retweeted
Post 1/6 ๐Ÿช ๐Ÿšค๐Ÿฆซ CAPYBARA SPEED BOAT RACING IS FINALLY DEPLOYED!! ๐ŸŽ‰๐Ÿ”ฅ โ€ฆand SUBMITTED to the Play.fun hackathon!! ๐Ÿ†๐ŸŒŠโœจ The world's chillest capybara on the fastest jet-ski ๐Ÿ˜Ž๐Ÿ’จ a thread ๐Ÿงต๐Ÿ‘‡ @playdotfun @_summer_plays_ #capyjam
1
3
5
1,095
i can see an universe lore in formation here
The Grav Prix 19 pilots. 15 craft. Simple Controls. Super fast. Still in alpha, tracks getting visuals. Did I mention the more you play, the more you can earn from @playdotfun? Give it an early shot and keep up at: Gravprix.shinythings.space
3
1,539
what?
it's here: Mythos Fable (the Capybara model) is live for testing on Capybara Simulator now! test it here: play.fun/game/f973fbb5-80b3-โ€ฆ but beware, i warned you. issues or bugs: drop them in the comments Claude is proud.
3
1,499
more games dropping in #capyjam
5 games already submitted to #capyjam. capybara racing is becoming real. > CapyRizzle by @NFTland > Capy Splash by @Tee9ee > Capy Kart Arena by @CamerlosEx > Space Capy by @HypeyNotFound > Grav Prix by @ALASKANmagpie winner gets: - $1,000 bounty - game creator rewards - perpetual % of $CAPYRACE trading fees submissions still open on play.fun deadline Jun-11, hurry up devs
1
4
1,528
Playable Intelligence retweeted
capy savana run mode love the menu @25THPRMR
Jun 7
game build completed. now to make a gameplay trailer. also compatible with mobile and is in portrait mode so you can easily play at your leisure. this is one of my most fun build yet. proud of it. now which browser game platforms should i launch it on? @playdotfun and?
1
1
7
2,507
Playable Intelligence retweeted
check the visuals, the waves and physics. and my lack of skills @Tee9ee i love it
Submitting my game Capy Splash ๐Ÿ›ฅ๏ธ for the capybara #capyjam hosted by @_summer_plays_ on @playdotfun It's summer time ๐ŸŒ…
2
2
7
2,051
Playable Intelligence retweeted
a few references for vibecoding a racing game: @isaac_mason_ crashcat: a great reference on physics x.com/isaac_mason_/status/20โ€ฆ @KenneyNL racing template github.com/KenneyNL/Starter-โ€ฆ more resources in thread. check the licensing before cloning.
crashcat, meet world. world, meet crashcat. crashcat is a new js physics library for games and creative websites, and it's open source โค๏ธ rigid body sim, raycasts, shapecasts, constraints, CCD, tree-shakable js (no 3mb wasm!), library agnostic on npm now! ๐Ÿฑ #gamedev #threejs
2
3
12
2,700
Playable Intelligence retweeted
win $1,000 with a small reminder for #capyjam: shipped a racing game with a capybara in it? submit have a racing game, add a capybara. submit if you've been waiting, build it this weekend. you've got 6 days left. either way: submit on playfun, then promote on X (tag me #capyjam).
2
2
11
2,211
play.fun is built to connect both sides: - token deployers bring distribution, culture, meme - game devs turn it into playable content
the #capyjam vibe coding hackathon is using play.funโ€™s new hackathon feature. why token devs care? ๐Ÿ‘‰ how it works: - token deployer earns a % of trading fees. - devs compete to build games for the token. - players earn rewards, and climb the leaderboard. - each game creates posts, clips, players, leaderboard competition, and attention around it. - if the token graduates, it unlocks airdrops. - and the winner gets perpetual % of token fees sponsor deposits, so the best dev has a reason to keep building around the coin.
1
7
2,472

first week done. one week to go on #capyjam for $1,500 in prizes we have games in progress, and if you missed: 1st place: $1,000 (in SOL, deposited) perpetual % fees for the winner game on $CAPYRACE and participation prizes for 2nd: $300 (in SOL) 3rd: $200 (in SOL) PLAYERS get rewards in SOL and $CAPYSIM Deadline: Jun-11 midnight UTC
6
1,767