What if I told you there is a kit with 120 animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity?
Just released! There's a FREE version with a ton of the anims
quaternius.itch.io/universal…
Huge thanks to @SplineMr who helped me! Follow him
Do you need 300 modular city assets to build a city in Godot, Unity and Unreal?
(even has fake window interior shader!)
The Downtown City MegaKit is out right now!
quaternius.com/packs/downtow…#gamedev
Hey! I wanted to share my latest animation, a Fan art action shot of Mewtwo. I’ll also be sharing some behind-the-scenes content over the next few days😃
Credits:
-Mewtwo rig by @AgoraCommunity_@MilioSerrano
-Marine rig by @truongcgartist
-2D FX pack by @ducvu_fx
I'm building a "collector" version of my Threejs game after #ThreejsJourney challenge votes session with my open-sourced code!
Adding skins and spaceships was ridiculously easy thanks to @quaternius free models and atlas UV mapping.
Honestly feels like coloring book mode for devs!
Building an FPS demo for Rogue Engine, a unity-like editor for @threejs
We need some enemies. Should I make the sphere fight me next?
What else should I add?
3D Character Artist Quaternius released the Universal Animation Library 2, a collection of more than 130 animations covering various movements, such as melee and armed combos, parkour movement, farming, zombie locomotion, and more.
Details: 80.lv/articles/get-this-anim…
Do you need 130 animations that are really easy to use and retarget in Godot, Unity and Unreal?
The Universal Animation Library 2 is out right now!
quaternius.com/packs/univers…#gamedev
Added 40 human animations from the new Quaternius Universal Animation Library 2. His animation pack was originally the motivation for me to start Mesh2Motion. #gamedev#threejs#animation
- Check out his work ❤️: quaternius.com/
- See in M2M: app.mesh2motion.org/
Sneak peek of some animations from the upcoming Universal Animation Library 2!
(and there's a discount on the first one at the moment by the way)
#gamedev