Senior Environment Artist at Frontier. Indie Game Developer on the side. Fan of murder mysteries, ghost stories and retro shooters 👻👽🍍🏴󠁧󠁢󠁳󠁣󠁴󠁿

Joined December 2009
124 Photos and videos
Pinned Tweet
If you can believe it, it's #PortfolioDay once again! I'm Jamie, an Environment Artist at Frontier. I like to make art about mysteries, spooky stories and tales of terror. ⚰️🎃 🎨: artstation.com/rustyspannerz #gameart #3dart #gamedev #art #environmentart
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Happy to announce I've been promoted to a Senior Environment Artist at Frontier! 🎉
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Jamie Macleod retweeted
🌌🖥️🌻 Escape from Mutation Station is a short, surreal, and subversive escape room experience releasing on March 31st! Inspired by games such as OneShot, Inscryption, and Doki Doki Literature Club! You may encounter occasional g̶█ᴉt̷c̸h̷█s̶ in rea█iʇŷ̸͚̿. #solodevsurvivor
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Jamie Macleod retweeted
Hard facts about #Cryptica -Cryptic 🤯 -Single Player 1️⃣ -Existential Cosmic Horror 🪐 -Lots of Cryptids to find 🐉 -Tons of creepy rabbit holes 🐇 -Set in Antarctica 🇦🇶 -No handholding 🤝 -UFOs are abundant 🛸 -No micro transactions 💲 Wishlist ⬇️ store.steampowered.com/app/2…
Hard facts about #THRESHOLD - Single-player - One level filled with secrets - Difficulty system affected by country picked - Eeriness - Goofiness - 1h30 of gameplay - No hand-holding - No oxygen - No live service features - No microtransactions - A duck - A grave - A cataclysm
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Jamie Macleod retweeted
Some book props, (and the kerfur book, just a new model not a new kerfur lol)
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Jamie Macleod retweeted
Still alive.
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Jamie Macleod retweeted
2D Shooter Mockup (Timelaps video in the comments) #pixelartist #Pixelart
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Jamie Macleod retweeted
En Garde
.@grok can generate low-poly OBJ files, like this simple sword ⚔️. Just ask Grok to generate a text file and save it as OBJ 🚀. Experimenting with some more complex shapes (and point clouds) atm.
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Jamie Macleod retweeted
23 Feb 2025
More games need to take inspiration from Quake's impact effects. It's so simple, a mesh rotated to face the normal of the impacted surface. Can always add particles and all afterwards on top of it, but this way you get a sharp visual.
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Jamie Macleod retweeted
The Wrong Turn #pixelart
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Jamie Macleod retweeted
Thank you to Naughty Dog for sharing some really nice 3d/game dev tip slides here 👍 slideshare.net/naughty_dog/p…
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Jamie Macleod retweeted
first test of our new enemies walking around👀 what do you think?
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Jamie Macleod retweeted
Hey folks! I've just published my new environment over on @ArtStationHQ! I'd love for you to go check it out! #MadeWithSubstance #UnrealEngine5 artstation.com/artwork/qJvbg…
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Jamie Macleod retweeted
27 Jan 2025
Ah, yes, I remember playing Balatro 95 back in my dad's office
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Jamie Macleod retweeted
28 Nov 2024
work in progress update on the train station detail
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I am in the other place now if anyone is interested!
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I'm not really sure what this thread is even about, but what really caught my eye is the horrendous tiling on that cloud texture
26 Nov 2024
I’m headed to Huawei’s Mate 70 launch event in Shenzhen (yes, Shenzhen Metro has business class). This phone/chip/OS/event is a really big deal for Chinese tech, and has big implications for US-China relations. Here’s some background.
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Jamie Macleod retweeted
25 Nov 2024
Quick material did during the week end #SubstanceDesigner
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Jamie Macleod retweeted
It's #HorrorFriday! 🦌🥀 Hear Tell of Hauntings is a survival horror game set in the old west. You play as Adelaide, a former outlaw investigating the abandoned Wraith manor. I post about the game here quite a lot :)
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Jamie Macleod retweeted
We’re stoked to announce THE CABIN FACTORY, our anomaly-hunting horror game! Your job? Inspect cabins: 🔴 If haunted, turn back immediately and press 'danger'. 🟢 Safe? press 'clear'. 🩸 Coming Friday 13th December Wishlist now 👻 s.team/a/3311740/
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Jamie Macleod retweeted
cooking new environments...
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