Giver of Damns. Christian. US Marine. Iraq Vet. Technologist.

Joined April 2009
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Pinned Tweet
What a night... It's been more than 20 years since I've seen some of these guys who I served with in #Iraq. Tonight we came together and celebrated the #USMC Birthday, but most importantly each other. Our journey together was crazy and extremely unique. The burden we carried was real. Seeing them, spending time with them and talking has my brain completely overstimulated... but it was an incredible evening. Our story has been documented in a book @NoTougherDuty: amazon.com/No-Tougher-Duty-G… ...and has even been discussed on the @jockowillink podcast: youtube.com/watch?v=vt6RmeQa… Incredible group of Marines... and it was an honor to serve with them.
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Ryan McAdams retweeted
🚨Justin Gaethje on being a 6/1 underdog vs Ilia Topuria: “I’m from America, 250 years ago we were way bigger than 6/1 dogs, and look as us thriving now.”
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Ryan McAdams retweeted
Jun 15
EVERY ROSE HAS ITS THORN 🇺🇸 @Justin_Gaethje defeats Ilia Topuria by TKO, due to Corner Stoppage, to become the NEW undisputed lightweight champion of the world. [ #UFCWhiteHouse | B2YB @CryptoCom ]
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Mauricio Ruffy quoting John 3:16 was not on my bingo card… along with a wedding proposal… WILD! #ufc #freedom250
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Wow the opening of UFC #Freedom250 was incredible. Haven’t watched UFC in a while but this is wild. Thank goodness @joerogan is the commentator!
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Load "*",8,1. #C64
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Ryan McAdams retweeted
in the modern era consistency is likely the only thing that can’t be faked. you can fake intensity, fake competence for a sprint, or even fake a single brilliant output. esp with ai. but consistency is still integral over time. it’s the one signal that requires actually being the thing rather than performing it for an audience. this applies to art, science, & relationships.
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This is not an easy problem to solve... pretty cool to see.
Procedural map generation is hard... no one has done it successfully in Ultima Online yet... but here we are with full procedurally generated maps, with biome support... proper coast lines etc... #RustUO #UltimaOnline
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Here we go... #Anthropic is now going to start requiring you to verify your identity... Fable 5 is coming back soon... #Claude #AI
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This is wild... making this easy for people is a huge win. Ultima Online still has a large community.
In today's wild updates - we took a stab at procedural map generation in Ultima Online. We now have a fully working procedural map generation tool that's web based. We'll be adding it to our website at some point soon for everyone to use. #RustUO #UltimaOnline
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Ryan McAdams retweeted
I’ve had a number of conversations with folks inside and outside government about the current situation with Anthropic, and here is what I believe to be true: — As we know, Anthropic publicly released its Mythos class models earlier this week under the commercial name Fable. — Fable is Mythos with guardrails. But if those guardrails fail, then you’ve exposed Mythos and its advanced cyber capabilities to people who shouldn’t have them. (Keep in mind that Anthropic itself widely promoted the idea that Mythos was a cyberweapon and needed to be regulated as such. They asked for government regulation of Mythos and championed the guardrails on Fable. If there is a vulnerability — big or small — it is Anthropic’s responsibility to patch.) — A highly credible trusted partner of both Anthropic and the USG who was testing Fable came forward with a jailbreak of those guardrails. The Admin asked Dario to fix the jailbreak or de-deploy the model. Dario refused. — In their blog post, Anthropic defended its decision by saying the jailbreak isn’t serious. That is not what the trusted partner and the USG believe; nor is that kind of minimizing language consistent with Anthropic’s brand as the AI safety company. It’s difficult to fathom how they could claim a jailbreak allowing operability of a cyber weapon could be defined as not “serious.” — In the past, Anthropic has always said that safety must be top priority and taken super seriously. In this case, Anthropic prioritized the continued offering of the consumer model over safety. — In reaction, the Admin issued the export control. The Admin did this reluctantly. It’s been very surprised that Anthropic hasn’t wanted to cooperate with a reasonable safety request (ie fixing the jailbreak issue). Anthropic’s reaction is very much at odds with their branding and ethos as a safe AI research community. — The Admin’s hope now is that Anthropic remediates the safety issue, the export control is lifted, and Fable goes back into general release. The Admin wants all of this to happen as soon as possible. It is frankly bewildered that Anthropic hasn’t wanted to comply with safety requests that it previously said were its highest priority. — Those trying to misdirect and tie this action to the prior DoW/Anthropic issues are wrong. The Admin values Anthropic’s technical capabilities and feels that this issue, while serious, should be easily resolved. The ball is in Anthropic’s court.
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Ryan McAdams retweeted
Jun 12
May Europe one day wake up and start striving for this level of capitalistic homerun. Dump the degrowth nonsense, celebrate progress, and once again reach for the stars.
Elon Musk just created ~5,000 new millionaires, current and former $SPCX employees. Of those ~5,000 people, roughly 400 of them will see stakes worth $100 million.
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Ryan McAdams retweeted
Meta had a SEV-0 outage today… less than two weeks after Meta’s most embarrassing undetected-for-too-long account takeover (also an outage) It’s impossible to unsee Meta pushing AI for code reviews and the end result being more massive outages vs before They are connected
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Ryan McAdams retweeted
Elon Musk: There are no lords and peasants at Tesla. Everyone eats at the same table. “I actually know the people on the line, because I worked on the line, I walked the line, I slept in the factory, and I worked beside them. So, I'm no stranger to them. There are many people at Tesla who have gone from working on the line to being in senior management. There are no lords and peasants. Everyone eats at the same table. Everyone parks in the same parking lot. At GM, there's a special elevator only for senior executives. We have no such thing at Tesla. We give everyone stock options. Many people who are just working the line, who didn't even know what stocks were, we've made them millionaires. And I just want to say that I'm incredibly appreciative of those who build the cars, and they know it.” New York Times DealBook Summit, 2023
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This is bonkers... start taking verified ID's or something.. :). C'mon @AnthropicAI fix this.
The US government, citing national security authorities, has issued an export control directive to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether inside or outside the United States, including foreign national Anthropic employees. The net effect of this order is that we must abruptly disable Fable 5 and Mythos 5 for all our customers to ensure compliance. Access to all other Claude models is not affected. We apologize for this disruption to our customers. We believe this is a misunderstanding and are working to restore access as soon as possible. Read our full statement: anthropic.com/news/fable-myt…
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If you want me to say yes to this, you need to offer something... like a reset ;). @claudeai
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Ryan McAdams retweeted
Jun 12
Liftoff! First $SPCX trade complete 🚀
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Every time someone uses the word loop, I die inside a little.
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Ryan McAdams retweeted
Modernizing your Ultima Online experience for RustUO!
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Ryan McAdams retweeted
Fable is a good model. As with all new models, it is simultaneously excellent and entirely unremarkable (relative to other models). It is slow and expensive, and the "loops are all you need" discourse they are pushing is obvious in the context of someone using Fable-class models What I've found so far is that for broad scope design (code architecture) tasks, Fable is unremarkable. Or, not better enough to justify its cost and speed. But in highly targeted goal-oriented loops, it is another beast entirely. It is very slow but produces very good results. I let it churn on optimizing a SwiftUI-layout resolver in Go I wrote and it was able to bring it down to an order of magnitude I could not reach myself (micro => nanosecond scale). But it took 2 hours and $40 to do it and I had to claw back some changes it overfit to Apple Silicon. Still, very worth it. In comparison, for "implement this feature/change" iterative work, I ran head-to-head Fable vs GPT5.5 vs. GLM-5.1. They all produced equally acceptable final results, but GPT5/GLM did it in a couple minutes and Fable was churning away for 40 minutes. And GLM cost me less than a dollar, GPT5.5 ~$1.50, and Fable cost $9. You can see that in this context, interactively working with an agent is nonsense. Its too slow. You need to write loops to keep the agent working and you probably want to highly parallelize the work being done. As with all things, I think a balance makes sense... My sense is that I'd reserve Fable for targeted, surgical analysis and work. Not for daily driving everyday tasks. I'm going to keep spending a shitload of money (relatively) and maining Fable for the rest of the week to continue to judge, will report if anything changes. I'll continue to head-to-head as well.
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Just wanted to feel like one of the cool kids with Fable right now.
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