A good world model needs two things:
1) the control and persistence of 3D worlds
2) the creativity and fidelity of video models
We’re working hard at both, and are releasing a preview for a world and game generator. Try it out 👇
Introducing a world built by the Moonlake's world model. 🏙️
Most world models only allow for a limited action space.
Moonlake maintains multimodal states across physics, appearance, geometry, and casual effects and predict how they evolve under different actions. 👇