Joined August 2018
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Krishna retweeted
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Krishna retweeted
15 Nov 2022
Snake Stopwatch #pixelart #ドット絵
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Thanks for your amazing courses and inspiring work, @FreyaHolmer. Actually I watched the whole series twice to ensure I didn’t miss anything important. Here are some notes I copied from yours. Looking forward to your upcoming shader lectures. #MathForGameDevs2022
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You can also parry and extract the bosses ⚔️ And we encourage you to do it, the fight will be easier and you will accumulate new organs 🫁🫀🩸 #GameDev #indiedev #UnrealEngine #MadeWithUnreal #Boss
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Krishna retweeted
15 Nov 2022
The shape-shifting beast of Deepnest
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Check out our latest blog post where Gabe Lefebvre, Senior Game Design Manager for Hyper Hippo, calls out 5 common mistakes made by junior game designers, and shares his advice for designing excellent games. hyperhippo.com/so-you-want-t…
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Working on a new mini-game! See the poll in the thread below to vote on names...
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16 Nov 2022
My time was 16 seconds how did people figure out the moveset so fAst👶
15 Nov 2022
I see cool Itch game on twitter, I play cool Itch game
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Krishna retweeted
Computer Vision/ Machine Learning Art 4
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anyway here are my notes on quaternions now after this little exploration, in case anyone finds it useful! acegikmo.notion.site/Quatern…
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#facebookads #Facebook #Androidgames #audiencenetwork #privacypolicy #developers #Ads @fbplatform @facebook Friends, I'm implementing audience network as one of the ad networks into my android game.. I have the following queries:
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3. If I cannot restrict the data collection from my end, how do I cover the gdpr part?? I will have to mention the user base where to opt out of personal data collection.. is there a url or a procedure that the developer like me can use to mention in my custom privacy policy??
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sorry to ask here.. but my request to join facebook developer community is rejected time and again (not sure about the reason)..
Congrats Prabhu Deva master for the PadmaShri Award!! #lovefordance #Dance #padmashri #awards #dancelegend #TuesdayMotivation #fanmoment
Congrats prabhu Deva master for padmashri award.. Fan moment
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Escapes!! A game with 3 million unique shapes waiting to be escaped!! Beta test in process.. Link in bio. Awaiting for feedback and improvements! #madewithunity3d #casualgames #gamesinstagram.com/p/BtwWOsBnyqm/…

One of the best shaders that can be used for vr apps - especially in the field of education and science.. #vr #virtualreality
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The Necessity for today's market!! #innovation #MondayMotivation
Been thinking about colour blindness accessibility for Command lately. We needed to maintain "glance potential" but couldn't figure out how to do it. Suddenly, BAM! Corner pips! #gamedevelopment
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