Technical Artist at Netflix | MBA

Joined January 2018
10 Photos and videos
Have you ever wanted to draw bridges? This is a personal project I did over the weekend to create a fully procedural trestle bridge in Houdini. You can provide custom curves, terrains, and models for all pieces. #houdini #procedural #3dmodeling #sidefx
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Tamara Orlova retweeted
8 Jul 2022
Coming up in Montreal in just over a week... the Houdini 19.5 Launch Event, followed by a full-day #Houdini Games Workshop! If you're near Montreal please join us in person - if not it'll all be online too... sidefx.com/community/houdini…
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Tamara Orlova retweeted
It's actually done. Hope you like it. whatifound.gumroad.com/l/win… #Houdini
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Tamara Orlova retweeted
23 Apr 2022
Everything Everywhere All At Once is a better film than it has any right to be. It's a giant, paradoxical, genre bending piece of cinema, messy, ambitious, flawed, psychedelic, kinky, gorgeous, violent, wholesome, ridiculous and brilliant. Ultimately, it's successful.
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Tamara Orlova retweeted
23 Sep 2021
The Technical Artist is a new kind of role in the games industry, but the possibilities for those who create and merge art and technology is endless. So what is tech art? And how are tech artists pushing the boundaries and creating new experiences for players? #ALD21 1/7
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Amazing interactive experience that uses Unreal Cloud Streaming
8 Sep 2021
Check this one out! #Webgl on streaming steroids ;)
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Tamara Orlova retweeted
24 Aug 2021
.@weta_digital teamed up with @sidefx to launch #WetaH, the next addition to their cloud-based software service which will combine #Houdini with the studio's in-house technologies. Private beta in Q4 2021: 80.lv/articles/wetah-weta-di… #proceduralart #vfx #3dart
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Check out my script - Cleanup Useless Faces for Maya on @Gumroad gum.co/GiPKR . It selects faces that can't be seen by player in one click. Easy mesh optimization for top-down, isometric, and side-view games.
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Tamara Orlova retweeted
Made an example Fog of War via a top down render texture. G is full fog (unexplored), R is semi fog (explored but currently unobserved). Sample the FogOfWar texture to hide units, desaturate terrain, whatevs! Those files and all the other ones are up on my patreon.
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Book Blood Sweat and Pixels by @jasonschreier examines the development of 10 video games, including Pillars of Eternity, Uncharted 4, Stardew Valley, Diablo III, Halo Wars, Dragon Age: Inquisition, Shovel Knight, Destiny, The Witcher 3, and Star Wars 1313.
Got featured in this week's 'Most Popular on Sketchfab' top 10! 🥳
1 Nov 2019
Enjoy this week’s 10 most popular models on @Sketchfab with featured artists @GLITCHWRAITH, @Merilwenart, @zalefairytale, @tomsonjo, @glenatron87, @digisculp, @ThomasShahan, @cmartin3d, @LisHard4 and @hellajimmies! Explore for yourself in #3D, #VR & #AR: sketchfab.com/Sketchfab/coll…
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Halloween Delivery Boy 😍I made for #sketchfabhalloween2019 Check put the model here skfb.ly/6Otur Concept art by Yare Yue artstation.com/artwork/58bkK…
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1 Feb 2019
picking mushrooms 🍄
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Thanks @v4karian for #Sketchfab GIF Export suggestion. Princess Bubblegum 👑🍭 - quick #lowpoly model inspired by #AdventureTime. The link GIF Exporter labs.sketchfab.com/experimen… 🍬✨ #Maya #3D #VR #AR #gamedev #3dmodeling #indiegames #indiedev #geometry
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Hi, I am Tamara - a self taught 3D artist fighting my way into the gaming industry 💪 #VisibleWomen
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Can't wait to visit #SPARKFX2019 conference and it's career fair! I will be looking for a 3D Generalist position in Vancouver 😉 🎨TamaraOrlova.com 📩Tamara.Orlova.Art@gmail.com #Zbrush #Maya #SubstancePainter #SubstanceDesigner #3dcoat #gamedev #3dmodeling #texturing
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Excited to participate in my first Global #VR Game Jam, #GGJVANVR! 😜 The Jam is organized by @VRVancouver during #ggj2019
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instagram.com/p/BicOLSAhht9/ “Dungeon” 3D Environment! Tap for the immersive sound! 😊 Everything is created from scratch! It has 11 3D objects with individual textures. 😤 Finished @TOBSn08 tutorial "Stylized Dungeon in Maya” on #3dmotive. #landscapeartist #3dmodels #zbrushsculpt