5h30 AM, I just finished a v1 of my game for the
#vibejam
it's far from perfect (I started a few days ago) I'll improve it tomorrow until the last minute, but I'm glad the project exist.
also pretty proud because this game project pushed me to do things Iβm not used to
I had never made a video game before, even though I had always wanted to
I created an ambient music for the game, and thatβs a big deal for me because it's also something I always wanted to do
I have hundreds of unfinished music projects..
And today, in just a few hours, with the deadline, I released my first piece of music ever α¦(Γ²_Γ³Λ)α€
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the game aims to be an openworld, semi-procedural, shooter, with a heavy atmosphere.
there is a LOT to do still but it's here :
(also it's not working on mobile yet)
quentinvespero.github.io/tetβ¦