🎮 Empowering aspiring game developers on their journey from novice to expert through tutorials or show casing dev tools.

Joined January 2024
147 Photos and videos
youtu.be/McxjUfPCatc UE 5.8 just dropped with native Steam Frame support, and I dug into what it means for multiplayer VR devs specifically. Plus whether I'm migrating my own project yet.
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youtu.be/-cp_O9sG5r0?si=fx0N… Multiplayer games are changing the way we build them, and Epic Games made a significant announcement that many developers might have missed. This video dives into these shifts in game dev, offering insights for those interested in the future of gaming
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Epic Games now requires an FAQ for early access games: What's in the game, what's missing, update frequency, and how to give feedback. Plus, new tools let you offer your game for free, on your terms! #GameDev #EarlyAccess
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Epic's reorganizing its Online Services (EOS) structure, grouping them into 4 main categories. This fixes one of EOS's biggest problems: confusion. Here's what devs need to know. #GameDev #EpicOnlineServices
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MetaHuman videos feeling off? Adjust your OBS sync offset for vocals and disable "use less CPU" in Unreal. Eye contact matters—position your camera or use CapCut's eye contact feature. #MetaHuman #UnrealEngine
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Bring your MetaHuman to life using Live Link! Option 1: iPhone/Android app. Option 2: Unreal Engine 5.7 MetaHuman video with improved PC camera support—no phone needed! #MetaHuman #LiveLink
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Want to VTuber with MetaHumans but struggling with setup & recording? This guide covers calibration, facial tracking, & a faster recording method WITHOUT Unreal Engine's slow recorder. #MetaHumans #VTuber
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I didn't upgrade. Instead, I spent a week optimizing what I already had. The result? Almost double the frame rate, not from new features, but from understanding my own project better. #GameDev #Optimization
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Steam Next Fest is stressful, but worth it. It quadrupled my wishlist & taught me marketing—essential for financial success in game dev. Your work deserves the spotlight! #SteamDev #GameMarketing
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Can AI build a full Mario game in Unreal Engine 5.6 from text prompts alone? Yes, but only if you guide it. Think of ChatGPT as a tireless intern—it speeds things up, but needs direction. #AIgameDev #UE5
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Solo indie game dev in 2026? Learn from real mistakes: failed Kickstarters, solo dev pitfalls, AI traps, and marketing realities. No hype, just lessons learned the hard way. #GameDev #IndieDev
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Dev heads — this one’s real. No hype, no guru talk. Just the mistakes I actually made: failed Kickstarters, burnout, licensing traps, AI experiments, and what finally worked... youtube.com/watch?v=giGGgLFq… #indiegamedev #gamedev #unrealengine #ue5 #gamedesigning #gamedeveloper
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Epic Games is giving indie devs 100% revenue share on their first $1 million. This could change everything. That extra money can decide whether a project lives or dies. #IndieDev #EpicGames
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Be honest…Are you chasing engine updates, or shipping a game in 2026? I broke down what actually matters in Unreal Engine right now — from 5.7 performance to the mistakes I won’t repeat again. youtube.com/watch?v=EZ9NkOZb… #indiegamedev #gamedev #unrealengine #ue5 #ue #devtips #gamedevelopement #indiedev #devgames3085

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Steam's new update lets devs define game branch versions in Workshop, so modders can tag specific mod versions to game versions. Eliminates guesswork and fosters a healthier ecosystem! #Steam #GameDev
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Game updates breaking mods? This video explains how Steam's new version control system solves a major headache for developers and players. #GameDev #Steam
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Game updates can be a nightmare for modders. They're a double-edged sword: great for creativity, but also prone to breaking everything with each new release. #GameDev #Modding
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Have you ever pushed an update that accidentally broke mods or community content? Steam has fixed this...Check out my new vid now 🎥 youtube.com/watch?v=Y2hrsrse… #indegamedev #gamedev #steamworks #steam #mods #steammods #steamdev #steamsdk #indedev

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Unreal Engine 5 performance insights using Arc Raiders. ByteFork is a community project enhancing stability by revisiting a UE4.27 foundation. Improving performance for everyone. #UnrealEngine #ByteFork
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