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the character that's been living in my head for months finally exists. first custom metahuman prototype for Eye of the Giant. raw. hair cards next. open to advice 👀 #GameDev #MetaHuman #indiedev #EyeOfTheGiant
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Replying to @kabrutusdeid
I think they learned to import custom models into Metahuman, which only has a male template by default.
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Replying to @MrMythic5 @wavebatt
I just want them to embrace the campier side of Batman for a time. Dude literally has a giant dinosaur in his cave and dresses like a bat and fights crime as a non-metahuman. I think the world could use a Batman that transforms his trauma into a model of hope like Superman since he idols him. I agree on GL cuz Tom King got his hands on the story 😭
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UE ecology is usually built around manny/metahuman thats why i recommended that. Have you ever looked ad ALS overlay states? They usually use 1 frame pose to influence the whole locomotion or how it works, maybe you could go for a reference pose and a logic that works around it?
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UE custom character setups are usually ue5 manny or metahuman skel retarget (if im not mistaken also compatible with ue5 manny) For any type of human character it can be generalized with manny skeleton compability limitation i guess, for creatures, i have no idea
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Tutorial sobre rostos no MetaHuman O artista, Solomon Jagwe, publicou um vídeo tutorial sobre personagens no Unreal Engine, o autor explica como usar os recursos do MetaHuman Creator para personalizar os traços do rosto, pele, olhos, cabelos e barba. 3d1.com.br/noticia/82859
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I have gone back to research I was doing a while ago. I have an agent that has built upon my previous research and is capable of building Metahuman DNA from prompts. Just a bit of fun in my spare time but it is amazing how far things have evolved in such a short period of time.
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that wasnot bane andthat was not ra's nolan made his own action movies but with batman skins nobody wants batman's metahuman villains to be realstic the dark knight trilogy damaged batman if matt does the same it will be the downfall(matt is smart he ain't gonna do realstic metas
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What do you mean "we will see" dude matt has said it they will never go fantastical don't expect any metahuman from the batman universe
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𐒄ⰙⰙƝ ⋆˙⟡ Ɗ𐤠ƝƇƸⱤ .ᐟ 🏳️‍⚧️ retweeted
[ 𝘿𝘾𝘼𝙐 𝙑𝙖𝙧𝙞𝙖𝙣𝙩 𝙤𝙛 @𝘼𝙧𝙖𝙘𝙝𝙣𝙞𝙙𝙨𝙝𝙤𝙘𝙠'𝙨 𝙊𝘾'𝙨 — 𝗔-𝗠𝗮𝗻] 𝙑𝙞𝙜𝙞𝙡𝙖𝙣𝙩𝙚 | 𝙋𝙖𝙧𝙩 𝙏𝙞𝙢𝙚 𝙈𝙪𝙨𝙞𝙘𝙞𝙖𝙣 | 𝙈𝙚𝙩𝙖𝙝𝙪𝙢𝙖𝙣 | 𝙈𝘿𝙉𝙄 | #DCRP | #OCRP | #MVRP ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀( PST ) ♥️&🔁
ɪ ᴄᴀɴɴᴏᴛ ᴍᴀᴋᴇ ʏᴏᴜ ᴜɴᴅᴇʀꜱᴛᴀɴᴅ... ɪ ᴄᴀɴɴᴏᴛ ᴍᴀᴋᴇ ᴀɴʏᴏɴᴇ ᴜɴᴅᴇʀꜱᴛᴀɴᴅ ᴡʜᴀᴛ ɪꜱ ʜᴀᴘᴘᴇɴɪɴɢ ɪɴꜱɪᴅᴇ ᴍᴇ. ɪ ᴄᴀɴɴᴏᴛ ᴇᴠᴇɴ ᴇxᴘʟᴀɪɴ ɪᴛ ᴛᴏ ᴍʏꜱᴇʟꜰ.
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Replying to @BASEDPLAYER0
And it's what we need. The problem with indies is that they don't have the resources to commission hundreds of custom characters, so they take what's available. Stuff like MetaHuman, etc. Somebody has to come up with a proper character studio, like Daz, but Free.
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Micah Williams retweeted
Replying to @ProfofEvil
He represent the evolution of the superhero from “costumed adventurer” to “metahuman avatar” and that should be scary!
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Replying to @cederikdotcom
right, this is an unreal engine metahuman ported to godot
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Replying to @GameCharacterAI
She's far more powerful than all of them combined. Yes, including the metahuman Jotun over there. She's a smoke show and her heart is vulnerable. Still squares up to Hell itself and saves the world. If this is what she's supposedly competing with in pop-culture... I'm golden.
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Duke has the one-two combo of racism and being a metahuman. Tim.. is a normal guy. He probably for a while thought (internally) he was maybe broken or wrong or weird b/c hes bi (relate) at some point, but he's never had the thought "am i as human as everyone else?"
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corintel retweeted
Jun 12
Hello comme jsuis naze en communication je reviens 1 an après pour parler du Metahuman de @HugoDelire36 à l'occasion de la sortie de Death Stranding 2. Edit des différentes étapes du process : photogrammetrie, texturing, et animation tout ca avec @Mathelot_ 🙏
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Replying to @iBrews
Any insights on porting an unreal metahuman? Got one hooked up to elevenlabs there that we used to let 1500 people speak with a heritage figure in a weekend
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【note更新しました📢】 本日は「Unreal Engineチュートリアル動画まとめ」から 『低予算で始めるモーションキャプチャAndroid × Unreal Engine 5で高品質アニメーション制作』 (原題:Budget Mocap Tutorial - Quickmagic.AI and Metahuman Animator (Android/Frame Mancer) Unreal Engine 5) をご紹介します👀 紹介記事:note.com/acarcane/n/n375189c… 著者:Charlie Driscoll - Unreal Engine Filmmakin様 動画:youtu.be/i2W2rDsZXk4?si=YZzB… noteでは過去にXの方でご紹介した記事に加筆・修正を行いながら、より「読みやすい・探しやすい」形に整えて公開しています。 他の過去記事も順次公開予定!気に入っていただけたら、フォローしてもらえるとうれしいです🤗
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