3d-Artist

Joined February 2019
45 Photos and videos
Sergey Belykh retweeted
Let the publication of the Remedium Sentinels development process begin! Ready to become terrifying killing machines?😄 #UE5 #gamedev #IndieGameDev #MadeWithUnreal #screenshotsaturday
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Sergey Belykh retweeted
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Sergey Belykh retweeted
Our new game #Remedium mini teaser announcement: youtu.be/0UfCOSAwgoM #indiegames #madewithunreal #UE4 #Teaser

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Sergey Belykh retweeted
Please support the project, add it to Wishlists. April 13 we start in incentive This is the culmination of 7 years of work altogether. I would be insanely grateful for the repost! 🤝👍🏻 store.steampowered.com/app/1… #screenshotsaturday #UE4 #Steam #gamedev #indiegame #indiedev
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Sergey Belykh retweeted
Our team is overwhelmed by the response to Loop Hero and can't thank all our new community enough - over 150k players already! Thanks you all so much!
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Sergey Belykh retweeted
Loop Hero release date - March 4! Play demo right now: devolver.link/loopsteam New trailer! youtu.be/MsJwbsdxfPs

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Sergey Belykh retweeted
24 Jul 2020
this technique to render realistic smoke / cloud super FAST is not as well known as I thought so here we go (a thread) #UE4 #gamedev #techart #vfx #realtimevfx
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Sergey Belykh retweeted
2 Jul 2020
Notice that there are some requests for a breakdown of the day 01 rock gen. So here is how it is done. #Houdini
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Some animation of my wyvern model ;) / #3dart #3dmodeling #maya #animation #dragon #wip
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Sergey Belykh retweeted
30 Oct 2019
New #tutorial about Cliffs/Rocks generation in #Houdini. This video will give you a idea on how you can approach procedural rocks in just 2 min. #QuickTutorial youtube.com/watch?v=L9YoExpA… #ProceduralArt #procgen #gamedev #gameart #polycount
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