I worked a 9-to-5 throughout my university years, mostly in IT and software development. Outside of work and classes, I spent almost every free hour studying 3D and Environment Art.
After graduating, I kept that same routine for another five years. Five years of studying, practicing, watching tutorials, feedback livestreams, online courses, and analyzing other artists' work on ArtStation, Discord, and Polycount (which was pure gold back then).
It took me those five years after university to land my first job in the game industry outside Brazil.
Honestly, it wasn't that bad. I was incredibly motivated. Every day felt like a step forward, and I could see myself improving.
And, unsurprisingly, I still live and breathe this stuff. I have my YouTube channel, I mentor other artists, and I keep working on personal projects.
It's a never-ending cycle. You have to find a balance that allows you to enjoy life while continuing to move toward your goals.
For 3D students: Most I’ve met simply aren’t doing the hours needed to get into the industry. Studying only 10:00-16:00 every day won’t cut it - particularly since only a portion of the day is spent on actual work.