Implemented Carmack-style light strings. A string of characters dictates the light intensity over time. Map 'a' to 0.0 and 'z' to 2.0. then Step through the string based on delta time.
How it Started vs. How itโs Going 2025
I built a custom C /OpenGL 3D game engine and editor from scratch in less than a year, and just ~2h average a day. Now, let's see how far I can push it with a small proof-of-concept game next.
As the year closes, I want to thankย the group of people who has been following alongย while I created this project. The comments and reactions on every post motivated me to climb another step every day. Cheers!