Lead Games Developer @FunFairTech. Games industry 20 years. Console, PC, mobile, blockchain, casino.

Joined January 2012
81 Photos and videos
Paul Jackman retweeted
Term of the day: Gimbal Definition: A mechanical frame for a gyroscope or power unit, usually with two perpendicular axes of rotation.
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Paul Jackman retweeted
Word of the Day: SMOTHER-FART (17th century) - a snobbish, pretentious person.
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Paul Jackman retweeted
2 Mar 2024
vec3 p,q=vec3(-.1,.65,-.6);for(float j,i,e,v,u;i <130.;o =.007/exp(3e3/(v*vec4(9,5,4,4) e*4e6))){p=q =vec3((FC.xy-.5*r)/r.y,1)*e;for(j=e=v=7.;j <21.;e=min(e,max(length(p.xz=abs(p.xz*rotate2D(j sin(1./u t)/v))-.53)-.02/u,p.y=1.8-p.y)/v))v/=u=dot(p,p),p/=u .01;} #つぶやきGLSL
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Paul Jackman retweeted
15 Sep 2023
Smoke usually doesn't behave like a liquid, because its particles tend to rise, carried by convection currents. But there are conditions in which smoke can drip like water, especially when it can cool down and condense, becoming denser than air x.com/Law001Kaycee/status/17…

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Paul Jackman retweeted
15 Sep 2023
Exactly 10 years ago I revealed "WORLD": → aem1k.com/world/ A mesmerizing 3D globe encapsulated in its own source code! This #quine is crafted in just 1024 bytes of pure HTML JavaScript, with no external dependencies. Make sure to view the source!
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Paul Jackman retweeted
15 Sep 2023
«Low resolution 3D printed vase» It's an octagon that's been linearly extruded upwards with a bit of rotation every few millimeters. Each "layer" of the vase is scaled (width-wise) based on a sine wave. [📹 u/risakable]

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Paul Jackman retweeted
6 Jun 2023
"Nebula" in 192 bytes: for(vec3 p;o.a <1e2;o.r =.03/o.a/abs(snoise3D(p) 2.*dot(sin(p),cos(p.yzx))))p=vec3(FC.xy*2.-r,r)/r.x*(fsnoise(FC.xy/r) o.a)*.1,p.y-=1e1,p*=rotate3D(t*.1,r.yyx);o.gb =texture(b,FC.xy/r).rg/.7;
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Paul Jackman retweeted
25 Mar 2023
#つぶやきGLSL for(float i,g,e,s;i <80.;o =.1/exp(e 3. sin(vec4(1,1.5,2,0)-log(s)))){vec3 p=vec3((FC.xy*2.-r)/r.y*g,g);mat2 m=rotate2D(t*.2);p.xz*=m;p.yz*=m;p.z =t/PI;p ;s=8.;for(int j;j <9;p/=e)p=mod(p-1.,2.)-1.,p.xz*=rotate2D(PI/4.),s/=e=exp(dot(p,p)-1.6);g =e=length(p)/s;}
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Paul Jackman retweeted
7 Mar 2023
float i,e,R,s;vec3 q,p,d=vec3((.5*r-FC.xy)/r.y,.5);for(q=--q*rotate3D(PI,hsv(t/16.,.4,1.));i <2e2;i>170.?e =.001,d-=d 1.:d){o =log(e*R 1.)/2e2;p=q =d*e*R*.4;p=vec3(log(R=length(p))-t/8.*PI,e=-p.z/R,atan(p.x,p.y));for(s=1.;s<6e2;s =s)e =exp(cos(PI*(dot(cos(p*s),p/p)))-1.5)/s;}
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Paul Jackman retweeted
2 Mar 2023
vec3 p,q,d;d.zx=(FC.xy-.5*r)/r.y;d.y--;d*=rotate3D(.5,hsv(t/6.,9.,p.y =.3));for(float i,j,e,S;i <1e2;i>70.?e =2e-4,d/=d,o:o =.01/exp(e*1e4),p =d*e*.5)for(j=e=p.y;j <9.;e=min(e,length(q-clamp(q,-.2,.2))/S))q=p*(S=exp2(j-fract(t))),q.xz=fract(q.xz)-.5;o =log(p.y)*.1;#つぶやきGLSL
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Paul Jackman retweeted
Feels right to test this one again 🥶 #UE5.1 #RealTime #Puppets
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Paul Jackman retweeted
22 Feb 2023
Have a look at this impressive CRT display animation created entirely with Blender's Geometry Nodes by @sab_3d. Details: 80.lv/articles/crt-display-a… #blender #blender3d #b3d #geometrynodes #3dart #gamedev #indiedev
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Paul Jackman retweeted
13 Feb 2023
シューティングゲームのボス、 R-TYPEのライオスにインスパイアされた。 #Spine2D #madewithspine
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Paul Jackman retweeted
13 Feb 2023
twigl.app?ol=true&ss=-NOB5qM… #つぶやきGLSL vec2 n,N,q,p=(FC.xy*2.-r)/r.y;float S=5.,a,j;for(mat2 m=rotate2D(5.);j <30.;S*=1.2)p*=m,n*=m,q=p*S j n t*4. sin(t*4.)*.8,a =dot(cos(q)/S,r/r),n =q=sin(q),N =q/(S 60.);o =.1-a*.1;o.r*=5.;o =min(.7,.001/length(N));o-=o*dot(p,p)*.7;
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Paul Jackman retweeted
10 Feb 2023
#define R rotate2D vec2 c=FC.xy,q,p=(c c-r)/r.y,n;float S=6.,a,i,d=dot(p,p),e=2e2;p/=.7-d;p =t/PI;for(;i <e;o0 =(texture(b1,(c/r-.5)*i/e .5))/e)p*=R(5.),n*=R(5.),a =dot(sin(q=p*S i-abs(n)*R(t*.2))/S,r/r),n =cos(q),S*=1.1;a=max(s,.9-a*.2-d);o0 =o1=pow(a a*vec4(8,4,1,0)/e,o0 40.);
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Paul Jackman retweeted
A quick big hair test #UE5.1 #RealTime #Puppets
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Paul Jackman retweeted
not everything in the forest is evil #gamedev #indiedev #unity3d #madewithunity #themilklake
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I wrote a custom shader graph shader for flickering hologram screens in Unity. Supports both still images and video files. Tutorial in the link echoesofsomewhere.com/2023/0… #indiedevhour #adventuregame
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Paul Jackman retweeted
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Paul Jackman retweeted
Oldie but a goldie from @jagarikin

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