unfortunately I'll have to cancel the challenge, I won't have time to monitor it, but I'm excited for the update and what everyone is able to come up with
For the upcoming Morphin App update, I’ll be hosting a Morphin Animation Challenge!
🏆 1st place wins $100 CAD
🥈 2nd place: featured runner-up spotlight
🥉 3rd place: featured in the Top 3 showcase
More details will be posted soon.
Stay tuned!
#morphinapp#animation#ipad
Dev log Morphin 3.9:
-improved timeline to use frame rate workflow
-fixed animation jitter on playback
-you can now bake animation curve keyframe in one single click (click to see more)
#ipad#3danimation#animation#vfx#iphone#nomadsculpt
improved animation retarget system
-auto rig now works natively (supports multi thread, so performance improvements)
-auto map now use mediapipe pose estimator for humanoid rig (this speeds up character rigging)
-added experimental AR mode for camera
-quad wire frame
I couldn't make it to WL-HACK from the land down under, so I held my own AUS-WL-HACK.
Added agent navigation and physics to a splat generated in Marble.
Built with crashcat navcat (my physics and nav libs) three w/ spark.
Someone in SF should riff on this!
#threejs
Happpy new year 🍾🎉. I have been busy last year working on some stuffs, cooking a new project. Can’t wait to show everyone soon. Wish you all the very best of the year 2026!
Improved screenspace subsurface scattering
-added mask filter (you can see one of the Perry’s head does not have the SS filter) really good if you just want to mask out garments.
#threejs#webgpu#vfx#gamedev
All you do is drag and drop and click just a few buttons, this is my dream game editor I’m building. a game demo with one of my favourite childhood animation series. (“Let me tell you sumn” rath ben10) #threejs#webgpu#gamedev#indie
🚀 #threejs r181 is going to be insane. I’ve been playing with the new Screen Space Global Illumination #TSL node before release in #r3f. The video showcases SSGI, GTAO, and TRAA post-processing effects performing magic thanks to the new #WebGPU API.
Live link soon. Higher res video: youtu.be/hIRe9If5yxg
Want to know more? Follow the thread 👇
#creativecoding
Just published Xogot Jam 2 on itch! Join us for just over two weeks (three weekends!) of building, experimenting, and creating games entirely on iPad or iPhone with Xogot.