Joined March 2019
248 Photos and videos
Pinned Tweet
So I see a lot of questions regarding hard surface retopology or low poly for game art and I felt like I might be able to help a bit and explain some things as well as give some simple examples 🧵
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Tomas Tagesson retweeted
A little snippet of something of i am working on! I haven't finished any of personal work for about a year now and i want that to change. Therefore im starting to slowly get back into it with a shrine! ✨🌟
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Tomas Tagesson retweeted
I've had the great pleasure of working on the newest DLC for Teardown! ⚒️💣 A mix of level-art, dressing and Houdini rocks, theres a bit of everything! Super proud of this collaboration. It was a great opportunity ✨Links in the comments to the breakdown posts!
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Tomas Tagesson retweeted
// 10.01.26 // The Abyss awaits.
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Tomas Tagesson retweeted
I'm happy to announce that ia once again a team mentor for the next @BeyondExtent team challenge, Kingdom Below! I'm excited to see all the great art that will be made, and best of luck to all participants!
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Tomas Tagesson retweeted
Yehaa #PortfolioDay I am Danny a 3d environment artist not afraid of shaders :D. I am open for work. Checkout my portfolio. artstation.com/dehnda
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Tomas Tagesson retweeted
Whats your favourite MatCap in blender? :D #gameart #highpoly #blender3d
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Well this is a fun little thing
Guys wish me well, I'm going to the doctor to check if my knees are on backwards cause no matter how much road I walk I always end up going in reverse
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Tomas Tagesson retweeted
New progress, sculpted pebbles simulated out of houdini. :) #gameart #houdini
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I textured the hand dryer, the lamp and fractured the mirror tonight. #gameart
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Some relaxing boat modeling. #gameart #blender3d
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Tomas Tagesson retweeted
I am working on a protoype for a node based material creation app in the browser and I was wondering what are your must have features in such an app? #gameart #procedural #materialcreation
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Tomas Tagesson retweeted
Hype hype hype!
Descend into the depths of a harrowing adventure as End of Abyss is coming to PS5, Xbox Series X|S and PC via the Epic Games Store. We’re very excited to be releasing End of Abyss in 2026 alongside Epic Games Publishing!
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Look at the cool game I am working on at Section 9
Descend into the depths of a harrowing adventure as End of Abyss is coming to PS5, Xbox Series X|S and PC via the Epic Games Store. We’re very excited to be releasing End of Abyss in 2026 alongside Epic Games Publishing!
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Tomas Tagesson retweeted
I had the great pleassure of writing an article for the DiNusty Empire, on my portfolio project "Forest Home"! Im often asked how i approach my portfolio prokects and how i was able to build my portfolio in a year. Hopefully this de-mystifies it a bit! thedinustyempire.com/article…
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Tomas Tagesson retweeted
Completed the modeling for the plants and import the meshes and materials into Unreal. Though I might go back and add more bend/arch into the cards. #gameart
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Tomas Tagesson retweeted
This time last year I was churning through a series of stylised material studiesin Substance Designer. This bamboo wall one is a personal favourite 🤌
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Tomas Tagesson retweeted
Sadly, I was part of the layoffs at Gunzilla. It's been a fun 4 months with the lighting team, and I am thankful for the memories. I'm looking for the next adventure, starting June 1st. Open to global remote, mid level 💡 roles & discussions. artstation.com/emc3d

ALT My Neighbour Totoro GIF

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13 Apr 2025
WIP of my environment inspired by Le Cinque Terre. I especially worked on the lighting this time, and I'm starting to be quite happy with it! #EnvArtMastery #gameart #cinqueterre #environmentart #stylizedart #UnrealEngine #UE5
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Tomas Tagesson retweeted
Saw this beautiful forest home by @HelenaEHHansen and felt inspired to write a little unobtrusive classical score to accompany it. I hope it’s okay—I just found the scene so peaceful and magical. Such stunning work! 🌿✨ #GameDev #FantasyArt #UnrealEngine #IndieDev #VFX
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